I don't know, yet, for wtf the Steam ID is different in CS:GO from elsewhere,
but MAP doesn't care, which, when -manually adding staff-, will cause confusion
like it did to me and cause the person's powers to not work.
To work around this, MAP should auto-change "wrong" Steam ID to CS:GO one, and
a parameter added to §ma_client§ to force insertion.
In practise:
- §ma_client addsteam "rautamiekka" "STEAM_0:1:11268321"§ -> §ma_client
addsteam "rautamiekka" "STEAM_1:1:11268321"§ since the difference is
'STEAM_0:X:XXXXXX' becomes 'STEAM_1:X:XXXXXX' in CS:GO.
- §ma_client addsteam "rautamiekka" "STEAM_0:1:11268321" forceold§, where
'old' is optional, to force insertion of non-GO ID, giving out warning. Or,
instead, auto-add the non-GO ID in addition to the GO one for certainty.
Be noted, though, that I'm not 101-sure about this case, but I don't see
anything else differening.
Original issue reported on code.google.com by
JouniJarvison 25 Jul 2014 at 2:18