Skip to content

Add backface culling. #1

@bit-hack

Description

@bit-hack

Add back-face culling to the primitive assembly stage.
Allow it to be enabled and disabled via appropriate GL functions.
Fix any incorrectly wound triangles in the assembly and clipping stages.
Try half edge, cross product z, triangle area approaches.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions