Phase 5: Cleanup - Final Cleanup & Validation
Agent: Cleanup Agent
Dependencies: #18 (Task 14: Integration & Testing)
Estimated Time: 2-3 hours
📄 Full details available in: docs/sdl3_gpu_migration_plan.md - See "Task 15: Final Cleanup & Validation" section
Objectives
- Remove all legacy OpenGL code
- Delete unused files
- Update documentation
- Final code review
Files to Delete
Files to Verify Clean
Run: grep -r "glGen\|glBind\|glDraw\|glEnable\|glDisable\|glUniform\|glVertex\|glBuffer\|glTexture\|GL_" client/
Expected result: No matches
Documentation Updates
CMakeLists.txt Final State
Verify these are REMOVED:
Verify these are PRESENT:
Code Quality
Final Verification Commands
# Check for any remaining GL references
grep -rn "GL_" client/ --include="*.cpp" --include="*.hpp"
grep -rn "glew" client/ --include="*.cpp" --include="*.hpp"
# Verify build
rm -rf build && mkdir build && cd build && cmake .. && make
# Run game
./mmo_client
Acceptance Criteria
Migration Complete! 🎉
Blocked by: #18
Phase 5: Cleanup - Final Cleanup & Validation
Agent: Cleanup Agent
Dependencies: #18 (Task 14: Integration & Testing)
Estimated Time: 2-3 hours
Objectives
Files to Delete
.glslfiles (if not already removed)client/shader.hpp(old embedded shaders)Files to Verify Clean
Run:
grep -r "glGen\|glBind\|glDraw\|glEnable\|glDisable\|glUniform\|glVertex\|glBuffer\|glTexture\|GL_" client/Expected result: No matches
Documentation Updates
CMakeLists.txt Final State
Verify these are REMOVED:
find_package(OpenGL)find_package(GLEW)target_link_librariesVerify these are PRESENT:
Code Quality
Final Verification Commands
Acceptance Criteria
Migration Complete! 🎉
Blocked by: #18