| Name | Type | Description | Notes |
|---|---|---|---|
| Role | Pointer to string | The role to be assigned to the invited user in the team. | [optional] [default to "Member"] |
| Team | string | The team identifier (slug). |
func NewOrganizationTeamInvite(team string, ) *OrganizationTeamInvite
NewOrganizationTeamInvite instantiates a new OrganizationTeamInvite object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewOrganizationTeamInviteWithDefaults() *OrganizationTeamInvite
NewOrganizationTeamInviteWithDefaults instantiates a new OrganizationTeamInvite object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *OrganizationTeamInvite) GetRole() string
GetRole returns the Role field if non-nil, zero value otherwise.
func (o *OrganizationTeamInvite) GetRoleOk() (*string, bool)
GetRoleOk returns a tuple with the Role field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OrganizationTeamInvite) SetRole(v string)
SetRole sets Role field to given value.
func (o *OrganizationTeamInvite) HasRole() bool
HasRole returns a boolean if a field has been set.
func (o *OrganizationTeamInvite) GetTeam() string
GetTeam returns the Team field if non-nil, zero value otherwise.
func (o *OrganizationTeamInvite) GetTeamOk() (*string, bool)
GetTeamOk returns a tuple with the Team field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OrganizationTeamInvite) SetTeam(v string)
SetTeam sets Team field to given value.