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Support non-floating-point coordinatesΒ #10

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@LilithHafner

I'm working in 𝕫[√3, im], so I'd like to bypass floating point rounding errors by representing coordinates with a Complex{Exact} where Exact stores an element of 𝕫[√3] using two Ints. However, when constructing a Polygon, vertices are automatically converted with float.

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