Hey! Saw the old UV map issue was closed, but I’m currently working with FLAME and had a quick question.
Where did the flame_uv_no_back_close_mouth_no_subdivision.obj file come from? I see it stores the flame2uv mapping, but I’m trying to reverse it back to the original FLAME structure. Any idea how to do that?
Thanks a lot!
Hey! Saw the old UV map issue was closed, but I’m currently working with FLAME and had a quick question.
Where did the flame_uv_no_back_close_mouth_no_subdivision.obj file come from? I see it stores the flame2uv mapping, but I’m trying to reverse it back to the original FLAME structure. Any idea how to do that?
Thanks a lot!