## CSharpModExample - [ ] Fully move to [B1.Mod.Template](https://github.com/BlackMythWukongMods/B1.Mod.Template) ## CSharpModBase - [ ] Rename `Common` to `CommonDir` - [ ] Rename `Utils` to `InputUtils`, move to`CSharpModBase.Utils` namespace - [ ] Rename `GamePadButtonEvent` to `GamePadButtonEventArgs` - [ ] Move `GamePadUtils` to `CSharpModBase.Utils` namespace - [ ] Move `KeyUtils` to `CSharpModBase.Utils` namespace - [ ] Rename `Log` to `Logger` ## CSharpModManager - [ ] Rewrite `Ini` class (maybe) - [ ] Rename `Develop` to `IsDevelopMode`
CSharpModExample
CSharpModBase
CommontoCommonDirUtilstoInputUtils, move toCSharpModBase.UtilsnamespaceGamePadButtonEventtoGamePadButtonEventArgsGamePadUtilstoCSharpModBase.UtilsnamespaceKeyUtilstoCSharpModBase.UtilsnamespaceLogtoLoggerCSharpModManager
Iniclass (maybe)DeveloptoIsDevelopMode