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forceCollide ignores fixed positions  #213

@belukha

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@belukha

I try to force circles to the point, and resolve collisions. But if some of these circles have fixed position, other circles behave like there're no circles with fixed positions.

demo: https://codesandbox.io/s/d3-forces-collide-ignore-fixed-position-w2qbkg?file=/src/index.ts

Screenshot 2023-01-09 at 18 15 14

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