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docs/FCOM_Convergence_Guide.html

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@@ -324,10 +324,11 @@ <h4 id="keeping-frans-bsa-loaded">Keeping Fran's BSA Loaded</h4>
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<li>As long as <code>Francesco's Creatures and Items Resources.esp</code> is active, then the new BSA file will always get loaded automatically because the start of the names match.</li>
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</ol>
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<p>Alternately, you can accomplish the same thing by using <code>FCOM_Convergence.esp</code> to accomplish the same thing, saving one slot in your load order by skipping the blank plugin methods described above.</p>
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<p>Alternately, you can use <code>FCOM_Convergence.esp</code> to accomplish the same thing, saving one slot in your load order by skipping the blank plugin methods described above.</p>
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<ol>
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<li>Rename the <code>Francesco's Creatures and Items Resources - Items.bsa</code> (or <code>FraNewItems.bsa</code> if using 4.5b) to file to start with <code>FCOM_Convergence -</code>, i.e. <code>FCOM_Convergence - Fran Resources.bsa</code> so it matches on the <code>FCOM_Convergence</code> part of the names.</li>
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<li>Rename the Fran BSA file to start with <code>FCOM_Convergence -</code></li>
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<li>In other words, <code>Francesco's Creatures and Items Resources - Items.bsa</code> becomes <code>FCOM_Convergence - Fran Resources.bsa</code> so it matches on the <code>FCOM_Convergence</code> part of the names. The same trick works for the Fran 4.5b BSA, <code>FraNewItems.bsa</code>).</li>
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