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Copy path76_insert_BST.c
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Copy path76_insert_BST.c
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96 lines (87 loc) · 1.86 KB
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#include <stdio.h>
#include <stdlib.h>
struct node{
int data;
struct node* left;
struct node* right;
};
struct node* createNode(int data){
struct node *n;
n = (struct node *)malloc(sizeof(struct node));
n->data = data;
n->left = NULL;
n->right = NULL;
return n;
};
void inorder(struct node* root){
if(root!=NULL){
inorder(root->left);
printf("%d ",root->data);
inorder(root->right);
}
}
int isBST(struct node* root){
static struct node *prev = NULL;
if(root!=NULL){
if(!isBST(root->left)){
return 0;
}
prev = root;
return isBST(root->right);
}
else{
return 1;
}
}
struct node * itersearch(struct node* root,int key){
while(root!=NULL){
if(key == root->data){
return root;
}
else if(key<root->data){
root = root->left;
}
else{
root = root->right;
}
}
return NULL;
}
void insert(struct node *root,int key){
struct node *prev = NULL;
while(root != NULL) {
prev = root;
if(key == root->data){
printf("Can not insert alread in BST");
return;
}
else if(key<root->data){
root = root->left;
}
else{
root = root->right;
}
}
struct node* new = createNode(key);
if(key<prev->data){
prev->left = new;
}
else{
prev->right = new;
}
}
int main(){
struct node *p = createNode(4);
struct node *p1 = createNode(3);
struct node *p2 = createNode(6);
struct node *p3 = createNode(1);
struct node *p4 = createNode(4);
//Linking the root node with left and right children
p->left = p1;
p->right = p2;
p1 ->left = p3;
p1->right = p4;
insert(p,7);
printf("%d",p->right->right->data);
return 0;
}