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72 lines (58 loc) · 2.09 KB
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const { Client, GatewayIntentBits, Collection } = require('discord.js');
const fs = require('node:fs');
const path = require('node:path');
require('dotenv').config();
const { startStatusServer } = require('./modules/status/statusServer.js');
const discordToken = process.env.TOKEN;
// Remove all warning listeners
process.removeAllListeners('warning');
// Create a new client instance
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildMembers,
],
});
// Command handler
client.commands = new Collection();
const commandsPath = path.join(__dirname, 'commands');
const commandFiles = fs.readdirSync(commandsPath).filter((file) => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Ensure command files are structured properly
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.warn(`⚠️ Command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
// Event handler
const eventsPath = path.join(__dirname, 'events');
const eventFiles = fs.readdirSync(eventsPath).filter((file) => file.endsWith('.js'));
for (const file of eventFiles) {
const filePath = path.join(eventsPath, file);
const event = require(filePath);
// Ensure event files are structured properly
if ('name' in event && 'execute' in event) {
if (event.once) {
client.once(event.name, (...args) => event.execute(...args, client));
} else {
client.on(event.name, (...args) => event.execute(...args, client));
}
} else {
console.warn(`⚠️ Event at ${filePath} is missing a required "name" or "execute" property.`);
}
}
// Global error handling
process.on('unhandledRejection', (error) => {
console.error('🔥 Unhandled promise rejection:', error);
});
process.on('uncaughtException', (error) => {
console.error('🔥 Uncaught exception:', error);
});
// Login to Discord
client.login(discordToken);
// Start public status endpoint for live badges
startStatusServer(client);