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Configurable Immutable Settings at Start #5

@doklem

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@doklem

As of now the immutable settings (e.g. mesh size, vertices count, texture size, instanced object count, a.s.o.) are hard coded.
A better approach would be to make the configurable at the beginning with a dedicated stage.
Since those settings impact the performance, the user could tailor them to her/his system's capabilities. Ideally some presets, e.g. low, normal, high and ultra are offered.

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