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OUTPOST: Do not insist on a target as there may not be one #14

@hackerb9

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@hackerb9

6120 B=VAL(B$): IF ET(B)=0 THEN ?@M1,"BAD DATA! ":FORZ=1TO500:NEXT:GOTO6100

If the user selects a weapon (M/S/T) and there are no targets on the map, then the game will repeatedly ask for a target and print "BAD DATA!" with no way to stop it.

The solution is to simply change line 6120 to GOTO 6000 instead of GOTO 6100.

(On the other hand, if it weren't for this bug, I wouldn't have figured out that you can blow up your own supply ships by targeting "5" and get tons of points. Perhaps the supply ship should be able to be targeted with "S"?)

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