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<?xml version="1.0" encoding="UTF-8"?>
<data name="Revolution 1.6-17" author="Thumblegudget, Bredroll, QuantX, NexusQuille, Dr-RazdalByte + Others" description="
The Revolution mod brings Radar enhancements, a more immersive fog-of-war for island captures and
other features.
[b]Fixed a bug that would crash the game when trying to dock a ground unit to a full AI/player carrier[/b]
[b]Gamepad now fixed in loadout and control screen![/b]
v1.6 new features:
[list]
[*] pvp synchronised auto-launch
[*] new 5 minute autosave feature!
[*] Revamped Mule, can carry weapons, passengers and extra internal fuel.
[*] Control screens can create markers and preset patrol paths.
[*] Captain's extra aircraft display.
[*] Multi-unit select in control screens (hold R and drag a box)
[*] Turn off lights on selected-groups of units
[*] Option to set aircraft altitude for all waypoints.
[*] Excess aircraft payloads shown visually in loadout, Some units have hard max payloads for balance
[*] 2x water speed as standard for all units, WLR can deploy AA missiles
[*] Helm and Radar screens are HD, Helm HUD and VLS as standard.
[*] QoL changes to the inventory screen map display/tooltips
[/list]
v1.5:
[list]
[*] Improved UI for turret deployment by Dr-RazdalByte
[*] TV missile shows minimap and distances to target and launcher and has compass marks
[*] Turrets can now be moved around by ground vehicles pushing.
[/list]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3098073689]v1.5 available here[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3496283808]v1.4 available here[/url]
[/list]
For full details on what the mod does, how you can contribute or request features see
[url=https://cc2maps.com/revolution-mod/]https://cc2maps.com/revolution-mod/[/url]
The mod is based on UI Enhancer and Albatross AWACS, so you get those amazing benefits included.
">
</data>