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51 lines (44 loc) · 833 Bytes
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HumanPlayer.cpp
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51 lines (44 loc) · 833 Bytes
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#include "HumanPlayer.h"
#include <stdio.h>
HumanPlayer::HumanPlayer(BoardGUI* brdGUI, Board* brd)
{
bGUI = brdGUI;
b = brd;
}
bool HumanPlayer::isHuman()
{
return true;
}
int HumanPlayer::decideMove()
{
/*int input = 0;
while (input == 0)
{
input = bGUI->getInput();
if (GUI::quit) return;
}
if (input > 0) //normal move
{
if (b->hasPromotion())
{
//flash promotion pawn
}
else
{
b->chooseSquare(input - 1); //square start from 0, so need to substract 1
}
}
else //side bar move
{
printf("not normal move! %i \n", input);
switch (input)
{
case -1: // undo
b->undoMove();
b->undoMove();
break;
case -2: break; // home
}
}*/
return bGUI->getInput();
}