diff --git a/code/game/g_weapon.c b/code/game/g_weapon.c index e89872a8..8bd49853 100644 --- a/code/game/g_weapon.c +++ b/code/game/g_weapon.c @@ -708,6 +708,7 @@ void Weapon_LightningFire( gentity_t *ent ) { } else if ( !( tr.surfaceFlags & SURF_NOIMPACT ) ) { tent = G_TempEntity( tr.endpos, EV_MISSILE_MISS ); tent->s.eventParm = DirToByte( tr.plane.normal ); + tent->s.weapon = ent->s.weapon; } break;