You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I used the socket.io example to implement timesync using basic websockets (not a fan of socket.io's overhead and lack of binary buffers). Here is the gist of the implementation:
The issue is that hundreds of timesync requests are being sent per second, even though each is receiving a correct response. I have tried create({server: socket, interval: 5000}) as in the socket.io example, but am getting the same result. I'm not sure if I'm missing something, or if there's a bug. Any help would be appreciated.
I used the socket.io example to implement timesync using basic websockets (not a fan of socket.io's overhead and lack of binary buffers). Here is the gist of the implementation:
Server
Client
The issue is that hundreds of timesync requests are being sent per second, even though each is receiving a correct response. I have tried
create({server: socket, interval: 5000})as in the socket.io example, but am getting the same result. I'm not sure if I'm missing something, or if there's a bug. Any help would be appreciated.