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Amazing work. I have some q
I find there is only UV as inputs in TexMLP, but as mentioned in the paper, there is view direction and uv as inputs.
So how to decide which direction to use when we unpack the texture to cubemap?
Amazing work. I have some q
I find there is only UV as inputs in TexMLP, but as mentioned in the paper, there is view direction and uv as inputs.
So how to decide which direction to use when we unpack the texture to cubemap?