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Copy pathblock.py
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206 lines (179 loc) · 8.39 KB
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import copy
import numpy as np
class cellInBlock:
def __init__(self, piece_ind=None, facet_piece_ind=None):
self.piece_ind = piece_ind
self.facet_piece_ind = facet_piece_ind
def rotateCell(self, angle):
# 1 - left; 2 - flip; 3 - right
if self.piece_ind >= 0:
if angle == 1:
self.left()
elif angle == 2:
self.left()
self.left()
elif angle == 3:
self.left()
self.left()
self.left()
def left(self):
# rotate cell left
if self.facet_piece_ind == 0:
self.facet_piece_ind = 3
else:
self.facet_piece_ind -= 1
class Block:
def __init__(self, block_id):
self.block = np.expand_dims(np.array([cellInBlock(block_id, 0)]), axis=1)
self.id = block_id
def rotateBlock(self, angle):
# 1 - left; 2 - flip; 3 - right
if angle == 1:
self.block = np.rot90(self.block, 1)
elif angle == 2:
self.block = np.rot90(self.block, 2)
elif angle == 3:
self.block = np.rot90(self.block, -1)
for cell in self.block.flatten():
if cell is not None:
cell.rotateCell(angle)
def findCellInBlock(self, p):
for i in range(self.block.shape[0]):
for j in range(self.block.shape[1]):
if self.block[i][j] is not None and self.block[i][j].piece_ind == p:
return (i, j), self.block[i][j].facet_piece_ind
def rotateBlockBeforeJoin(block, fp, fp_up, side):
# side = 1 for block_a; side = 2 for block_b
flip = 0
if side == 2:
flip = 2
if fp == fp_up:
block.rotateBlock(3 - flip)
elif abs(fp - fp_up) == 1 + flip:
block.rotateBlock(2)
elif abs(fp - fp_up) == 2:
block.rotateBlock(1 + flip)
def validateMatch(score_mat, cell_lu, cell_rd, dir):
# score_mat is either IoU, Mahalanobis or CMP
# dir 0 - hor; 1 - ver
# lu - left/up; rd - right/down
rd_tmp = copy.deepcopy(cell_rd)
lu_tmp = copy.deepcopy(cell_lu)
if dir == 0:
lu_tmp.rotateCell(1)
rd_tmp.rotateCell(3)
else:
lu_tmp.rotateCell(2)
if rd_tmp.piece_ind >= lu_tmp.piece_ind:
if score_mat[lu_tmp.piece_ind][rd_tmp.piece_ind][lu_tmp.facet_piece_ind][rd_tmp.facet_piece_ind] == 0:
del lu_tmp, rd_tmp
return False
else:
del lu_tmp, rd_tmp
return True
else:
if score_mat[rd_tmp.piece_ind][lu_tmp.piece_ind][rd_tmp.facet_piece_ind][lu_tmp.facet_piece_ind] == 0:
del lu_tmp, rd_tmp
return False
else:
del lu_tmp, rd_tmp
return True
def joinBlocks(block_a, block_b, p_a, fp_a, p_b, fp_b, score_mat):
# in: indices of pieces and facets connected by valid edge
# directions right/left/above/below are relative to block_a
_, fp_a_up = block_a.findCellInBlock(p_a)
_, fp_b_up = block_b.findCellInBlock(p_b)
block_a_rotated = copy.deepcopy(block_a)
block_b_rotated = copy.deepcopy(block_b)
rotateBlockBeforeJoin(block_a_rotated, fp_a, fp_a_up, 1)
rotateBlockBeforeJoin(block_b_rotated, fp_b, fp_b_up, 2)
p_a_location, _ = block_a_rotated.findCellInBlock(p_a)
p_b_location, _ = block_b_rotated.findCellInBlock(p_b)
# <editor-fold desc="define borders">
a_right_border = block_a_rotated.block.shape[1]
a_lower_border = block_a_rotated.block.shape[0]
# a_upper_border, a_left_border = 0, 0
dist_left_p_a = p_a_location[1]
dist_upper_p_a = p_a_location[0]
dist_right_p_a = a_right_border - p_a_location[1]
dist_lower_p_a = a_lower_border - p_a_location[0]
b_right_border = block_b_rotated.block.shape[1]
b_lower_border = block_b_rotated.block.shape[0]
# b_upper_border, b_left_border = 0, 0
dist_left_p_b = p_b_location[1]
dist_upper_p_b = p_b_location[0]
dist_right_p_b = b_right_border - p_b_location[1]
dist_lower_p_b = b_lower_border - p_b_location[0]
# </editor-fold>
# <editor-fold desc="prep blocks for joining">
diff = dist_left_p_b - dist_left_p_a
if diff > 1:
block_a_rotated.block = np.hstack(
(np.empty((block_a_rotated.block.shape[0], abs(diff) - 1), cellInBlock), block_a_rotated.block))
elif diff < 1:
block_b_rotated.block = np.hstack(
(np.empty((block_b_rotated.block.shape[0], abs(diff) + 1), cellInBlock), block_b_rotated.block))
diff = dist_right_p_b - dist_right_p_a
if diff > -1:
block_a_rotated.block = np.hstack(
(block_a_rotated.block, np.empty((block_a_rotated.block.shape[0], abs(diff) + 1), cellInBlock)))
elif diff < -1:
block_b_rotated.block = np.hstack(
(block_b_rotated.block, np.empty((block_b_rotated.block.shape[0], abs(diff) - 1), cellInBlock)))
diff = dist_upper_p_b - dist_upper_p_a
if diff > 0:
block_a_rotated.block = np.vstack(
(np.empty((abs(diff), block_a_rotated.block.shape[1]), cellInBlock), block_a_rotated.block))
elif diff < 0:
block_b_rotated.block = np.vstack(
(np.empty((abs(diff), block_b_rotated.block.shape[1]), cellInBlock), block_b_rotated.block))
diff = dist_lower_p_b - dist_lower_p_a
if diff > 0:
block_a_rotated.block = np.vstack(
(block_a_rotated.block, np.empty((abs(diff), block_a_rotated.block.shape[1]), cellInBlock)))
elif diff < 0:
block_b_rotated.block = np.vstack(
(block_b_rotated.block, np.empty((abs(diff), block_b_rotated.block.shape[1]), cellInBlock)))
# </editor-fold>
joined_block = np.empty(block_a_rotated.block.shape, cellInBlock)
used_edge_stack = []
for i, (row_a, row_b) in enumerate(zip(block_a_rotated.block, block_b_rotated.block)):
for j, (cell_a, cell_b) in enumerate(zip(row_a, row_b)):
# overlap verification
if cell_a is not None and cell_b is not None:
return False
if j < block_a_rotated.block.shape[1] - 1:
if cell_a is not None and block_b_rotated.block[i][j + 1] is not None:
if validateMatch(score_mat, cell_a, block_b_rotated.block[i][j + 1], 0) is False:
return False
else:
used_edge_stack.append([cell_a.piece_ind, block_b_rotated.block[i][j + 1].piece_ind,
cell_a.facet_piece_ind,
block_b_rotated.block[i][j + 1].facet_piece_ind])
elif cell_b is not None and block_a_rotated.block[i][j + 1] is not None:
if validateMatch(score_mat, cell_b, block_a_rotated.block[i][j + 1], 0) is False:
return False
else:
used_edge_stack.append([cell_b.piece_ind, block_a_rotated.block[i][j + 1].piece_ind,
cell_b.facet_piece_ind,
block_a_rotated.block[i][j + 1].facet_piece_ind])
if i < block_a_rotated.block.shape[0] - 1:
if cell_a is not None and block_b_rotated.block[i + 1][j] is not None:
if validateMatch(score_mat, cell_a, block_b_rotated.block[i + 1][j], 1) is False:
return False
else:
used_edge_stack.append([cell_a.piece_ind, block_b_rotated.block[i + 1][j].piece_ind,
cell_a.facet_piece_ind,
block_b_rotated.block[i + 1][j].facet_piece_ind])
elif cell_b is not None and block_a_rotated.block[i + 1][j] is not None:
if validateMatch(score_mat, cell_b, block_a_rotated.block[i + 1][j], 1) is False:
return False
else:
used_edge_stack.append([cell_b.piece_ind, block_a_rotated.block[i + 1][j].piece_ind,
cell_b.facet_piece_ind,
block_a_rotated.block[i + 1][j].facet_piece_ind])
if cell_a is None and cell_b is not None:
joined_block[i][j] = cell_b
elif cell_a is not None and cell_b is None:
joined_block[i][j] = cell_a
return joined_block, used_edge_stack