diff --git a/BRStreet.py b/BRStreet.py new file mode 100644 index 0000000..5043ff7 --- /dev/null +++ b/BRStreet.py @@ -0,0 +1,12 @@ +import Street + +class BRStreet(Street.Street): + + def __init__(self, loader, parentFSM, doneEvent): + Street.Street.__init__(self, loader, parentFSM, doneEvent) + + def load(self): + Street.Street.load(self) + + def unload(self): + Street.Street.unload(self) diff --git a/PLEASE READ.txt b/PLEASE READ.txt deleted file mode 100644 index f89dfd9..0000000 --- a/PLEASE READ.txt +++ /dev/null @@ -1 +0,0 @@ -Does anyone know how to upload images??? Please do if so. diff --git a/README.md b/README.md deleted file mode 100644 index c40f6dc..0000000 --- a/README.md +++ /dev/null @@ -1,8 +0,0 @@ -Project Toontown source code. -===================================================================== -Pull Requests are always good. - -- We do not just contribute, we make pull requests. -- Please contribute daily -- Please do NOT contribute viruses. -- Feel free to edit any file, at any time. diff --git a/astron/otp.dc b/astron/otp.dc deleted file mode 100644 index 4825d99..0000000 --- a/astron/otp.dc +++ /dev/null @@ -1,498 +0,0 @@ -from direct.distributed import DistributedObject/AI/UD -from direct.distributed import DistributedNode/AI/UD -from direct.distributed import DistributedSmoothNode/AI -from direct.distributed import DistributedCartesianGrid/AI -from direct.distributed import DistributedCamera/AI/OV -from otp.distributed import Account/AI/UD -from otp.ai import TimeManager/AI -from otp.ai import MagicWordManager/AI -from otp.avatar import DistributedAvatar/AI/UD -from otp.avatar import DistributedPlayer/AI -from otp.friends import FriendManager/AI -from otp.friends import AvatarFriendsManager/UD -from otp.friends import PlayerFriendsManager/UD -from otp.friends import GuildManager/AI/UD -from otp.friends import FriendInfo -from otp.friends import AvatarFriendInfo -from otp.distributed import ObjectServer/AI/UD -from otp.distributed import DistributedDistrict/AI/UD -from otp.distributed import DistributedDirectory/AI -from otp.distributed import DistributedTestObject/AI -from otp.snapshot import SnapshotDispatcher/AI/UD -from otp.snapshot import SnapshotRenderer/AI/UD -from otp.uberdog import OtpAvatarManager/AI/UD -from otp.chat import ChatAgent/UD -from otp.uberdog import SpeedchatRelay/UD -from otp.distributed import CentralLogger/AI/UD -from otp.web import SettingsMgr/AI/UD -from otp.status import StatusDatabase/UD -from otp.avatar import AvatarHandle - -typedef uint8 bool; - -typedef uint32 DoId; - -typedef DoId DoIdList[]; - -struct AvatarPendingDel { - uint32 Avatar; - uint32 date; -}; - -dclass Account { - string DcObjectType db; - uint32 ACCOUNT_AV_SET[] required db; - uint32 ESTATE_ID db; - AvatarPendingDel ACCOUNT_AV_SET_DEL[] db; - string PLAYED_MINUTES db; - string PLAYED_MINUTES_PERIOD db; - string CREATED db; - string LAST_LOGIN db; - string ACCOUNT_ID db; - uint16 ACCESS_LEVEL db; -}; - -struct BarrierData { - uint16 context; - string name; - DoIdList avIds; -}; - -dclass DistributedObject { - setBarrierData(BarrierData []) broadcast ram; - setBarrierReady(uint16 barrierContext) airecv clsend; - execCommand(string command, DoId magicWordMgr, - DoId avatar, uint32 zoneId); - broadcastMessage() broadcast; -}; - -dclass DistributedTestObject : DistributedObject { - uint32 AutoInterest[]; - setParentingRules(string, string) broadcast ram; - setRequiredField(uint32) required broadcast ram; - setB(uint32) broadcast; - setBA(uint32) broadcast airecv; - setBO(uint32) broadcast ownsend; - setBR(uint32) broadcast ram; - setBRA(uint32) broadcast ram airecv; - setBRO(uint32) broadcast ram ownsend; - setBROA(uint32) broadcast ram ownsend airecv; -}; - -struct OSInfo { - string name; - int16 platform; - int16 major; - int16 minor; -}; - -struct CPUSpeed { - int32/1000 maxSpeed; - int32/1000 currentSpeed; -}; - -dclass TimeManager : DistributedObject { - requestServerTime(uint8 context) airecv clsend; - serverTime(uint8 context, int32 timestap, uint32 timeOfDay); - setDisconnectReason(uint8) airecv clsend; - setExceptionInfo(string(0-1024)) airecv clsend; - setSignature(string(0-1024) signature, char prcHash[16], - char pycHash[16]) airecv clsend; - setFrameRate(uint16/10 fps, uint16/1000 deviation, uint16 numAvatars, - string(0-256) locationCode, uint32/10 timeInLocation, - uint32/10 timeInGame, string(0-256) gameOptionsCode, - uint16 vendorId, uint16 deviceId, uint32/10 processMemory, - uint32/10 pageFileUsage, uint32/10 physicalMemory, - uint32 pageFaultCount, OSInfo, CPUSpeed, uint16 cpuCores, - uint16 logicalCPUs, string(0-256) apiName) airecv clsend; - setCpuInfo(string(0-1024) infoStr, string cacheStatus) airecv clsend; - checkForGarbageLeaks(bool) airecv clsend; - setNumAIGarbageLeaks(uint32); - setClientGarbageLeak(uint32, string(0-1024)) airecv clsend; - checkAvOnDistrict(uint32 context, DoId avatar) clsend airecv; - checkAvOnDistrictResult(uint32 context, DoId av, bool isOnDistrict); -}; - -dclass ObjectServer { - setName(string) airecv ram required; - setDcHash(uint32) ram required; - setDateCreated(uint32) airecv; -}; - -dclass DistributedDirectory : DistributedObject { - setParentingRules(string, string) broadcast ram; -}; - -dclass DistributedDistrict : DistributedObject { - setName(string) required broadcast ram; - setAvailable(uint8) required broadcast ram; -}; - -dclass DistributedNode : DistributedObject { - setParentStr(blob) broadcast ram ownsend airecv; - setParent(uint32) broadcast ram ownsend airecv; - setX(int16/10) broadcast ram ownsend airecv; - setY(int16/10) broadcast ram ownsend airecv; - setZ(int16/10) broadcast ram ownsend airecv; - setH(int16%360/10) broadcast ram ownsend airecv; - setP(int16%360/10) broadcast ram ownsend airecv; - setR(int16%360/10) broadcast ram ownsend airecv; - setPos : setX, setY, setZ; - setHpr : setH, setP, setR; - setPosHpr : setX, setY, setZ, setH, setP, setR; - setXY : setX, setY; - setXZ : setX, setZ; - setXYH : setX, setY, setH; - setXYZH : setX, setY, setZ, setH; -}; - -dclass DistributedSmoothNode : DistributedNode { - setComponentL(uint64) broadcast ram ownsend airecv; - setComponentX(int16/10) broadcast ram ownsend airecv; - setComponentY(int16/10) broadcast ram ownsend airecv; - setComponentZ(int16/10) broadcast ram ownsend airecv; - setComponentH(int16%360/10) broadcast ram ownsend airecv; - setComponentP(int16%360/10) broadcast ram ownsend airecv; - setComponentR(int16%360/10) broadcast ram ownsend airecv; - setComponentT(int16) broadcast ram ownsend airecv; - setSmStop : setComponentT; - setSmH : setComponentH, setComponentT; - setSmZ : setComponentZ, setComponentT; - setSmXY : setComponentX, setComponentY, setComponentT; - setSmXZ : setComponentX, setComponentZ, setComponentT; - setSmPos : setComponentX, setComponentY, setComponentZ, setComponentT; - setSmHpr : setComponentH, setComponentP, setComponentR, setComponentT; - setSmXYH : setComponentX, setComponentY, setComponentH, setComponentT; - setSmXYZH : setComponentX, setComponentY, setComponentZ, setComponentH, setComponentT; - setSmPosHpr : setComponentX, setComponentY, setComponentZ, setComponentH, setComponentP, setComponentR, setComponentT; - setSmPosHprL : setComponentL, setComponentX, setComponentY, setComponentZ, setComponentH, setComponentP, setComponentR, setComponentT; - clearSmoothing(int8) broadcast ownsend; - suggestResync(uint32, int16, int16, int32, uint16, uint16/100) ownrecv clsend; - returnResync(uint32, int16, int32, uint16, uint16/100) ownrecv clsend; -}; - -dclass DistributedCartesianGrid : DistributedNode { - setCellWidth(uint32) required broadcast ram; - setParentingRules(string, string) broadcast ram; -}; - -struct Fixture { - int32/10 x; - int32/10 y; - int32/10 z; - int16/10 h; - int16/10 p; - int16/10 r; - string state; -}; - -dclass DistributedCamera : DistributedNode { - setCamParent(uint32) required broadcast ram ownsend airecv; - setFixtures(Fixture []) required broadcast ram ownsend airecv; -}; - -struct TalkModification { - uint16 offset; - uint16 size; -}; - -dclass TalkPath_owner { - setTalk(DoId fromAv, DoId fromAcc, string(0-256) avName, - string(0-400) chat, TalkModification [], uint8 flags) broadcast ownsend; -}; - -dclass TalkPath_whisper { - setTalkWhisper(DoId fromAv, DoId fromAcc, string(0-256) avName, - string(0-400) chat, TalkModification [], uint8 flags) ownrecv clsend; -}; - -dclass TalkPath_group { - setTalkGroup(DoId fromAv, DoId fromAcc, string(0-256) avName, - string(0-400) chat, TalkModification [], uint8 flags) clsend airecv; -}; - -dclass TalkPath_account { - setTalkAccount(DoId toAcc, DoId fromAcc, string(0-256) avName, - string(0-400) msg, TalkModification [], uint8 flags) airecv clsend; -}; - -dclass AvatarHandle : TalkPath_whisper { -}; - -dclass DistributedAvatar : DistributedSmoothNode, TalkPath_whisper { - string DcObjectType db; - setName(string = "[Name not set]") required broadcast db airecv; - friendsNotify(DoId avId, int8 status) ownrecv airecv; - checkAvOnShard(DoId) clsend airecv; - confirmAvOnShard(DoId avId, int8 isOnShard); - setTalk(DoId fromAv, DoId fromAcc, string(0-256) avName, - string(0-400) chat, TalkModification [], uint8 flags) broadcast; -}; - -struct FriendEntry { - uint32 friendId; - uint8 friendType; -} - -dclass DistributedPlayer : DistributedAvatar { - arrivedOnDistrict(DoId districtId) ownrecv ram; - setAccountName(string name = "") required ownrecv db; - setWhisperSCFrom(DoId fromAv, uint16 msgIndex) ownrecv clsend; - setWhisperSCCustomFrom(DoId fromAv, uint16 msgIndex) ownrecv clsend; - setWhisperSCEmoteFrom(DoId fromAv, uint16 emoteId) ownrecv clsend; - setSystemMessage(DoId aboutId, string(0-256) chatString) ownrecv; - setCommonChatFlags(uint8) broadcast ownrecv ram airecv; - setWhitelistChatFlags(uint8) broadcast ownrecv ram airecv; - setSC(uint16 msgIndex) broadcast ownsend airecv; - setSCCustom(uint16 msgIndex) broadcast ownsend airecv; - setFriendsList(FriendEntry[] = []) ownrecv required db airecv; - setDISLname(string) broadcast ownrecv ram; - setDISLid(uint32 = 0) broadcast ownrecv ram db airecv required; - OwningAccount(DoId); - WishName(string = "") db ram; - WishNameState(string = "OPEN") db ram; - setPreviousAccess(uint8 = 0) required db airecv; - setAccess(uint8 = 2) broadcast ownrecv required ram airecv; - setAdminAccess(uint16 = 0) ownrecv required airecv; - setAsGM(bool = 0) required ram broadcast ownrecv airecv; -}; - -dclass MagicWordManager : DistributedObject { - sendMagicWord(string, uint32) airecv clsend; - sendMagicWordResponse(string); -}; - -dclass OtpAvatarManager : DistributedObject { - online(); - requestAvatarList(uint32) airecv clsend; - rejectAvatarList(uint32); - avatarListResponse(blob); - requestAvatarSlot(uint32, uint32, uint8) clsend airecv; - rejectAvatarSlot(uint32, uint32, uint8); - avatarSlotResponse(uint32, uint8); - requestPlayAvatar(uint32, uint32, uint32) clsend airecv; - rejectPlayAvatar(uint32, uint32); - playAvatarResponse(uint32, uint32, uint8, uint8); - rejectCreateAvatar(uint32); - createAvatarResponse(uint32, uint32, uint8, uint8); - requestRemoveAvatar(uint32, uint32, uint32, string(0-256)) airecv clsend; - rejectRemoveAvatar(uint32); - removeAvatarResponse(uint32, uint32); - requestShareAvatar(uint32, uint32, uint32, uint8) airecv clsend; - rejectShareAvatar(uint32); - shareAvatarResponse(uint32, uint32, uint8); -}; - -dclass ChatAgent : DistributedObject { - adminChat(uint32, string); - chatMessage(string(0-256)) clsend; -}; - -dclass FriendManager : DistributedObject { - friendQuery(int32) airecv clsend; - cancelFriendQuery(int32) airecv clsend; - inviteeFriendConsidering(int8, int32) airecv clsend; - inviteeFriendResponse(int8, int32) airecv clsend; - inviteeAcknowledgeCancel(int32) airecv clsend; - friendConsidering(int8, int32); - friendResponse(int8, int32); - inviteeFriendQuery(int32, string, blob, int32); - inviteeCancelFriendQuery(int32); - requestSecret() airecv clsend; - requestSecretResponse(int8, string); - submitSecret(string(0-256)) airecv clsend; - submitSecretResponse(int8, int32); -}; - -struct FriendInfo { - string avatarName; - uint32 avatarId; - string playerName; - uint8 onlineYesNo; - uint8 openChatEnabledYesNo; - uint8 openChatFriendshipYesNo; - uint8 wlChatEnabledYesNo; - string location; - string sublocation; - uint32 timestamp; -}; - -struct AvatarFriendInfo { - string avatarName; - string playerName; - uint32 playerId; - uint8 onlineYesNo; - uint8 openChatEnabledYesNo; - uint8 openChatFriendshipYesNo; - uint8 wlChatEnabledYesNo; -}; - -struct MemberInfo { - uint32 avatarId; - string avatarName; - uint8 avatarRank; - uint8 avatarOnline; - uint32 bandManagerId; - uint32 bandId; -}; - -struct leaderBoardRecordResponces { - char found; - uint32 id; - string text; - int32 value; -}; - -struct leaderBoardRecord { - uint32 id; - string text; - int32 value; -}; - -dclass LeaderBoardReceiver { - getTopTenResponce(string, leaderBoardRecord []); - getValuesResponce(string, leaderBoardRecordResponces []); -}; - -dclass LeaderBoard : LeaderBoardReceiver { - setValue(string [], uint32, string, int32); - alterValue(string [], uint32, string, int32); - setHighScore(string [], uint32, string, int32); - getValues(string, uint32 []); - getTopTen(string); - getValuesRespondTo(string, uint32 [], uint32); - getTopTenRespondTo(string, uint32); -}; - -dclass GuildManager : DistributedObject, LeaderBoardReceiver, TalkPath_group { - online(); - guildRejectInvite(uint32, uint32); - invitationFrom(uint32, string, uint32, string); - requestInvite(uint32) airecv clsend; - memberList() airecv clsend; - createGuild() airecv clsend; - acceptInvite() airecv clsend; - declineInvite() airecv clsend; - setWantName(string(0-256)) airecv clsend; - removeMember(uint32) airecv clsend; - changeRank(uint32, uint8) airecv clsend; - changeRankAvocate(uint32) airecv clsend; - statusRequest() airecv clsend; - requestLeaderboardTopTen() airecv clsend; - guildStatusUpdate(uint32, string(0-256), uint8); - guildNameReject(uint32); - guildNameChange(string, uint8); - receiveMember(MemberInfo); - receiveMembersDone(); - guildAcceptInvite(uint32); - guildDeclineInvite(uint32); - updateRep(uint32, uint32); - leaderboardTopTen(leaderBoardRecord []); - recvAvatarOnline(uint32, string, uint32, uint32); - recvAvatarOffline(uint32, string); - sendChat(string(0-256), uint8, uint32) airecv clsend; - sendWLChat(string(0-256), uint8, uint32) airecv clsend; - sendSC(uint16) airecv clsend; - sendSCQuest(uint16, uint16, uint16) airecv clsend; - recvChat(uint32, string, uint8, uint32); - recvWLChat(uint32, string, uint8, uint32); - recvSC(uint32, uint16); - recvSCQuest(uint32, uint16, uint16, uint16); - sendTokenRequest() airecv clsend; - recvTokenGenerated(string); - recvTokenInviteValue(string, int8); - sendTokenForJoinRequest(string(0-256), string(0-256)) airecv clsend; - recvTokenRedeemMessage(string); - recvTokenRedeemedByPlayerMessage(string); - sendTokenRValue(string(0-256), int8) airecv clsend; - sendPermToken() airecv clsend; - sendNonPermTokenCount() airecv clsend; - recvPermToken(string); - recvNonPermTokenCount(uint8); - sendClearTokens(uint8) airecv clsend; - sendAvatarBandId(uint32, uint32, uint32); - recvMemberAdded(MemberInfo, uint32, string); - notifyGuildKicksMaxed(); - recvMemberRemoved(uint32, uint32, string, string); - recvMemberUpdateName(uint32, string); - recvMemberUpdateRank(uint32, uint32, string, string, uint8, bool); - recvMemberUpdateBandId(uint32, uint32, uint32); - avatarOnline(uint32, uint16); - avatarOffline(uint32); - reflectTeleportQuery(uint32, uint32, uint32, uint32, uint32) clsend airecv; - teleportQuery(uint32, uint32, uint32, uint32, uint32); - reflectTeleportResponse(uint32, int8, uint32, uint32, uint32) clsend airecv; - teleportResponse(uint32, int8, uint32, uint32, uint32); - requestGuildMatesList(uint32, uint32, uint32); - updateAvatarName(uint32, string); - avatarDeleted(uint32); -}; - -dclass AvatarFriendsManager : DistributedObject { - online(); - requestInvite(uint32) airecv clsend; - friendConsidering(uint32) airecv clsend; - invitationFrom(uint32, string); - retractInvite(uint32); - rejectInvite(uint32, uint32); - requestRemove(uint32) airecv clsend; - rejectRemove(uint32, uint32); - updateAvatarFriend(uint32, AvatarFriendInfo); - removeAvatarFriend(uint32); - updateAvatarName(uint32, string); - avatarOnline(uint32, uint32, string, bool, bool, string, string); - avatarOffline(uint32); -}; - -dclass PlayerFriendsManager : DistributedObject, TalkPath_account { - requestInvite(uint32, uint32, uint8) airecv clsend; - invitationFrom(uint32, string); - retractInvite(uint32); - invitationResponse(uint32, uint16, uint32); - requestDecline(uint32, uint32) airecv clsend; - requestDeclineWithReason(uint32, uint32, uint32) airecv clsend; - requestRemove(uint32, uint32) airecv clsend; - secretResponse(string); - rejectSecret(string); - rejectUseSecret(string); - updatePlayerFriend(uint32, FriendInfo, uint8); - removePlayerFriend(uint32); -}; - -dclass SnapshotDispatcher : DistributedObject { - online(); - requestRender(uint32); - avatarDeleted(uint32); - requestNewWork(uint32); - errorFetchingAvatar(uint32, uint32); - errorRenderingAvatar(uint32, uint32); - renderSuccessful(uint32, uint32); -}; - -dclass SnapshotRenderer : DistributedObject { - online(); - requestRender(uint32, uint32, string); -}; - -dclass SpeedchatRelay : DistributedObject, TalkPath_account { - forwardSpeedchat(uint32, uint8, uint32 [], uint32, string(0-256), uint8) clsend; -}; - -dclass CentralLogger : DistributedObject { - sendMessage(string(0-256), string(0-1024), uint32, uint32) clsend; - logAIGarbage() airecv; -}; - -dclass SettingsMgr : DistributedObject { - requestAllChangedSettings() airecv clsend; - settingChange(string, string) airecv; -}; - -dclass StatusDatabase : DistributedObject { - requestOfflineAvatarStatus(uint32 []) airecv clsend; - recvOfflineAvatarStatus(uint32, uint32); -}; - -dclass CallbackObject { - callback(uint32, bool, uint8); -};