Releases: gameap/daemon
Releases · gameap/daemon
v4.0.6
v4.0.5
Add steamcmd-path for enroll command.
Full Changelog: v4.0.4...v4.0.5
v4.0.4
v4.0.3
v4.0.2
File paths fixes
Full Changelog: v4.0.1...v4.0.2
v4.0.1
- Rootless systemd
- Fix default process manager for Windows (from winsw to shawl)
Full Changelog: v4.0.0...v4.0.1
v4.0.0
- gRPC mode — opt-in single outbound bidi-stream connection to the panel; legacy listener stays as default.
enrollCLI —gameap-daemon enroll --connect grpc://host:port/setupKeyprovisions certs, API key and config in one shot.- Per-server metrics — Prometheus-style samples (CPU, memory, network, block I/O, PIDs) buffered in memory and served over gRPC.
- Server attach — interactive attach to running servers via gRPC, with idle timeouts and session limits.
- HTTP proxy over gRPC — panel can route HTTP(S) requests (incl. Unix sockets) through the daemon.
Configuration
- INI/
.cfgloader removed — only YAML is supported now. - TLS certs can be provided inline as PEM (
ca_certificate,certificate_chain,private_key); inline takes precedence over*_filepaths.dh_fileis now optional. - New config sections:
grpc,metrics,task_manager,steam_config, Windowsusersmap anduse_network_service_user. - Per-OS default paths for
work_path/tools_path/steamcmd_path. - Expanded, fully commented
config/gameap-daemon.yamlexample.
Process managers
- Metrics support: docker, podman, systemd (full samples); tmux/simple/winsw/shawl (
gameap_server_uponly). - Systemd units now enable
CPUAccounting,MemoryAccounting,IOAccounting,IPAccounting,TasksAccounting. Pre-existing units must be regenerated (restart the server). - Docker connection options:
host,cert_path,api_version. - Server identity migrated from UUID → XID; legacy tmux sessions and systemd unit/socket files are cleaned up automatically on next start/uninstall.
- New
Attach()method ontmux,systemd,simple.
Tasks & scheduling
- Task manager is gRPC-aware: tasks pushed by the panel, status/output streamed back, cancel-by-ID supported.
- Server repository serves IDs/lookups from cache in gRPC mode.
- Configurable polling intervals via
task_manager.update_period. - Fixes:
GDTaskGameServerMove, empty server commands, start command edge cases, scheduler queue handling, richer task error reporting.
Logging & observability
- Live console log streaming over gRPC.
NoopAPICallerfor pure-gRPC deployments (no HTTP API needed).- Additional debug logging across runner, scheduler and process managers.
File transfer
- Multiple fixes in gRPC file/download/transfer handlers; chunked download streams with tests.
Build & dependencies
- Added:
google.golang.org/grpc1.80.0,google.golang.org/protobuf1.36.11,github.com/gameap/gameap(proto module),github.com/rs/xid1.6.0. - Removed:
gopkg.in/ini.v1. - Bumped:
github.com/gameap/gameapctl0.22.2 → 0.25.0. - Windows build fixes for new process-manager wrappers.
Upgrade notes
- Convert any
.cfg/.iniconfigs to YAML before upgrading. - Existing tmux sessions and systemd units will be migrated from UUID- to XID-based names on the next server start (one-time restart per server).
- Systemd metrics reporting zeros means the unit predates the new
*Accounting=yesdirectives — restart the server to regenerate. - Legacy mode remains the default; enable gRPC mode via
grpc.enabled: trueor by runninggameap-daemon enroll ….
Full Changelog: v3.2.5...v4.0.0
v4.0.0beta2
- gRPC mode — opt-in single outbound bidi-stream connection to the panel; legacy listener stays as default.
enrollCLI —gameap-daemon enroll --connect grpc://host:port/setupKeyprovisions certs, API key and config in one shot.- Per-server metrics — Prometheus-style samples (CPU, memory, network, block I/O, PIDs) buffered in memory and served over gRPC.
- Server attach — interactive attach to running servers via gRPC, with idle timeouts and session limits.
- HTTP proxy over gRPC — panel can route HTTP(S) requests (incl. Unix sockets) through the daemon.
Configuration
- INI/
.cfgloader removed — only YAML is supported now. - TLS certs can be provided inline as PEM (
ca_certificate,certificate_chain,private_key); inline takes precedence over*_filepaths.dh_fileis now optional. - New config sections:
grpc,metrics,task_manager,steam_config, Windowsusersmap anduse_network_service_user. - Per-OS default paths for
work_path/tools_path/steamcmd_path. - Expanded, fully commented
config/gameap-daemon.yamlexample.
Process managers
- Metrics support: docker, podman, systemd (full samples); tmux/simple/winsw/shawl (
gameap_server_uponly). - Systemd units now enable
CPUAccounting,MemoryAccounting,IOAccounting,IPAccounting,TasksAccounting. Pre-existing units must be regenerated (restart the server). - Docker connection options:
host,cert_path,api_version. - Server identity migrated from UUID → XID; legacy tmux sessions and systemd unit/socket files are cleaned up automatically on next start/uninstall.
- New
Attach()method ontmux,systemd,simple.
Tasks & scheduling
- Task manager is gRPC-aware: tasks pushed by the panel, status/output streamed back, cancel-by-ID supported.
- Server repository serves IDs/lookups from cache in gRPC mode.
- Configurable polling intervals via
task_manager.update_period. - Fixes:
GDTaskGameServerMove, empty server commands, start command edge cases, scheduler queue handling, richer task error reporting.
Logging & observability
- Live console log streaming over gRPC.
NoopAPICallerfor pure-gRPC deployments (no HTTP API needed).- Additional debug logging across runner, scheduler and process managers.
File transfer
- Multiple fixes in gRPC file/download/transfer handlers; chunked download streams with tests.
Build & dependencies
- Added:
google.golang.org/grpc1.80.0,google.golang.org/protobuf1.36.11,github.com/gameap/gameap(proto module),github.com/rs/xid1.6.0. - Removed:
gopkg.in/ini.v1. - Bumped:
github.com/gameap/gameapctl0.22.2 → 0.25.0. - Windows build fixes for new process-manager wrappers.
Upgrade notes
- Convert any
.cfg/.iniconfigs to YAML before upgrading. - Existing tmux sessions and systemd units will be migrated from UUID- to XID-based names on the next server start (one-time restart per server).
- Systemd metrics reporting zeros means the unit predates the new
*Accounting=yesdirectives — restart the server to regenerate. - Legacy mode remains the default; enable gRPC mode via
grpc.enabled: trueor by runninggameap-daemon enroll ….
Full Changelog: v3.2.5...v4.0.0beta2
v3.2.5
Fix game server start command
Full Changelog: v3.2.4...v3.2.5
v3.2.4
- Add version command
- Bump up dependencies versions
- Remove PreferServerCipherSuites param
- Fix Windows build
Full Changelog: v3.2.1...v3.2.4