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<div><blockquote>
<h2 data-heading="Goblin">Goblin</h2>
<p><em>Small humanoid (goblinoid), neutral evil</em> </p>
<hr>
<ul>
<li data-line="3"><strong>Armor Class</strong> 15 (leather armor, shield) </li>
<li data-line="4"><strong>Hit Points</strong> 7 (2d6) </li>
<li data-line="5"><strong>Speed</strong> 30 ft. </li>
</ul>
<hr>
<table>
<thead>
<tr>
<th align="center">STR</th>
<th align="center">DEX</th>
<th align="center">CON</th>
<th align="center">INT</th>
<th align="center">WIS</th>
<th align="center">CHA</th>
</tr>
</thead>
<tbody>
<tr>
<td align="center">8 (-1)</td>
<td align="center">14 (+2)</td>
<td align="center">10 (+0)</td>
<td align="center">10 (+0)</td>
<td align="center">8 (-1)</td>
<td align="center">8 (-1)</td>
</tr>
</tbody>
</table>
<hr>
<ul>
<li data-line="11"><strong>Skills</strong> Stealth +6 </li>
<li data-line="12"><strong>Senses</strong> darkvision 60 ft., passive Perception 9 </li>
<li data-line="13"><strong>Languages</strong> Common, Goblin </li>
<li data-line="14"><strong>Challenge</strong> 1/4 (50 XP) </li>
</ul>
<hr>
<p><strong><em>Nimble Escape.</em></strong> The goblin can take the Disengage or Hide action as a bonus action on each of its turns. </p>
<h3 data-heading="Actions">Actions</h3>
<p><strong><em>Scimitar.</em></strong> <em>Melee Weapon Attack:</em> +4 to hit, reach 5 ft., one target. <em>Hit:</em> 5 (1d6 + 2) slashing damage. </p>
<p><strong><em>Shortbow.</em></strong> <em>Ranged Weapon Attack:</em> +4 to hit, range 80/320 ft., one target. <em>Hit:</em> 5 (1d6 + 2) piercing damage.</p>
</blockquote></div>