Skip to content

Latest commit

 

History

History
15 lines (9 loc) · 358 Bytes

File metadata and controls

15 lines (9 loc) · 358 Bytes

Suijin

Begining of a game engine.

Suijin

This is a game engine written entirely in C using opengl and glfw.

It currently supports rendering any .obj file as well as raycasting.

Currently working on

Volumetric cloud rendering

Faster raycasting

Support for normalmaps