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CMakeLists.txt
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400 lines (334 loc) · 12.3 KB
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cmake_minimum_required(VERSION 3.24)
project(cpp-engine VERSION 0.1.0 LANGUAGES C CXX)
# ----------------- Build Options ----------------
# Compiler settings
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
option(ENABLE_ALL_WARNINGS "Enable all warnings and warnings as errors" OFF)
set(CMAKE_SUPPRESS_DEVELOPER_WARNINGS 1 CACHE INTERNAL "No dev warnings")
add_compile_options(-w)
if (WIN32)
add_compile_definitions(NOMINMAX)
add_compile_definitions(WIN32_LEAN_AND_MEAN)
add_compile_definitions(_WINSOCK_DEPRECATED_NO_WARNINGS)
endif ()
# Global dependency flags
set(SPDLOG_BUILD_WARNINGS OFF CACHE BOOL "" FORCE)
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(JPH_BUILD_SAMPLES OFF CACHE BOOL "" FORCE)
set(JPH_BUILD_UNIT_TESTS OFF CACHE BOOL "" FORCE)
set(JPH_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(JPH_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(JPH_USE_VK OFF CACHE BOOL "" FORCE)
set(ozz_build_samples OFF CACHE BOOL "" FORCE)
set(ozz_build_tests OFF CACHE BOOL "" FORCE)
set(ozz_build_tools OFF CACHE BOOL "" FORCE)
set(ozz_build_howtos OFF CACHE BOOL "" FORCE)
set(ozz_build_gltf OFF CACHE BOOL "" FORCE)
set(ozz_build_postfix OFF CACHE BOOL "" FORCE)
set(OPENAL_ROOT "C:/Users/Gabe/Documents/openal-soft-1.24.3-bin") # Change this if needed
option(USE_ASSIMP_FROM_SOURCE "Build and use Assimp 6.0.2 from source" ON)
if (WIN32)
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# Use MDd in Debug, MD in Release
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
add_compile_options(/MDd)
else ()
add_compile_options(/MD)
endif ()
endif ()
endif()
# Fetch external libraries
include(FetchContent)
if (USE_ASSIMP_FROM_SOURCE)
include(FetchContent)
FetchContent_Declare(
assimp_src
GIT_REPOSITORY https://github.com/assimp/assimp.git
GIT_TAG v6.0.2
)
FetchContent_GetProperties(assimp_src)
if (NOT assimp_src_POPULATED)
FetchContent_Populate(assimp_src)
set(ASSIMP_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT ON CACHE BOOL "" FORCE)
set(PKG_CONFIG_USE_CMAKE OFF CACHE BOOL "" FORCE)
add_subdirectory(${assimp_src_SOURCE_DIR} ${assimp_src_BINARY_DIR})
endif ()
endif ()
# Skip cereal performance tests (avoid Boost)
set(SKIP_PERFORMANCE_COMPARISON ON CACHE BOOL "" FORCE)
FetchContent_Declare(
cereal
GIT_REPOSITORY https://github.com/USCiLab/cereal.git
GIT_TAG v1.3.2
)
FetchContent_Declare(
spdlog
GIT_REPOSITORY https://github.com/gabime/spdlog.git
GIT_TAG v1.12.0
)
FetchContent_Declare(
nativefiledialog
GIT_REPOSITORY https://github.com/mlabbe/nativefiledialog.git
GIT_TAG release_116
)
FetchContent_Declare(
tracy
GIT_REPOSITORY https://github.com/wolfpld/tracy.git
GIT_TAG v0.12.2
GIT_SHALLOW TRUE
GIT_PROGRESS TRUE
)
FetchContent_Declare(
jolt
GIT_REPOSITORY https://github.com/jrouwe/JoltPhysics.git
GIT_TAG master
SOURCE_SUBDIR Build
)
FetchContent_Declare(
ozz
GIT_REPOSITORY https://github.com/guillaumeblanc/ozz-animation.git
GIT_TAG master
)
FetchContent_Declare(
imgui
GIT_REPOSITORY https://github.com/ocornut/imgui.git
GIT_TAG docking
)
FetchContent_Declare(
effekseer
GIT_REPOSITORY https://github.com/Effekseer/Effekseer.git
GIT_TAG 3cdc295ad98987427c8f980f5ee6543a9004829a
GIT_CONFIG "core.autocrlf=false"
)
FetchContent_Declare(
lua
URL https://www.lua.org/ftp/lua-5.4.6.tar.gz
)
FetchContent_Declare(
sol2
GIT_REPOSITORY https://github.com/ThePhD/sol2.git
GIT_TAG c1f95a773c6f8f4fde8ca3efe872e7286afe4444
)
FetchContent_Declare(
nlohmann_json
GIT_REPOSITORY https://github.com/nlohmann/json.git
GIT_TAG v3.11.3
)
FetchContent_Declare(
efsw
GIT_REPOSITORY https://github.com/SpartanJ/efsw.git
GIT_TAG master
)
set(EFSW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(EFSW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
# Fetch FreeType on Windows for RmlUi
if (WIN32)
FetchContent_Declare(
freetype
GIT_REPOSITORY https://github.com/freetype/freetype.git
GIT_TAG VER-2-13-2
)
set(FT_DISABLE_ZLIB ON CACHE BOOL "" FORCE)
set(FT_DISABLE_BZIP2 ON CACHE BOOL "" FORCE)
set(FT_DISABLE_PNG ON CACHE BOOL "" FORCE)
set(FT_DISABLE_HARFBUZZ ON CACHE BOOL "" FORCE)
set(FT_DISABLE_BROTLI ON CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(freetype)
# Create an alias so RmlUi can find it
if (TARGET freetype)
add_library(Freetype::Freetype ALIAS freetype)
endif()
endif ()
FetchContent_Declare(
rmlui
GIT_REPOSITORY https://github.com/mikke89/RmlUi.git
GIT_TAG 6.0
)
set(RMLUI_SAMPLES OFF CACHE BOOL "" FORCE)
set(RMLUI_TESTS OFF CACHE BOOL "" FORCE)
set(RMLUI_LUA_BINDINGS ON CACHE BOOL "" FORCE)
set(RMLUI_FONT_ENGINE "freetype" CACHE STRING "" FORCE)
FetchContent_MakeAvailable(cereal spdlog nativefiledialog jolt ozz imgui effekseer lua sol2 nlohmann_json efsw tracy)
# Now point RmlUi to our built Lua library (after lua has been fetched)
if (WIN32)
set(LUA_LIBRARIES lua CACHE STRING "" FORCE)
else()
set(LUA_LIBRARIES ${CMAKE_BINARY_DIR}/libluad.a CACHE STRING "" FORCE)
endif()
set(LUA_INCLUDE_DIR ${lua_SOURCE_DIR}/src CACHE STRING "" FORCE)
FetchContent_MakeAvailable(rmlui)
if (WIN32)
FetchContent_Declare(
sndfile
GIT_REPOSITORY https://github.com/libsndfile/libsndfile.git
GIT_TAG 1.2.2
)
set(ENABLE_EXTERNAL_LIBS OFF CACHE BOOL "" FORCE)
set(BUILD_PROGRAMS OFF CACHE BOOL "" FORCE)
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(BUILD_TESTING OFF CACHE BOOL "" FORCE)
FetchContent_MakeAvailable(sndfile)
endif ()
##################################
add_library(nfd STATIC
${nativefiledialog_SOURCE_DIR}/src/nfd_common.c
)
if (WIN32)
target_sources(nfd PRIVATE ${nativefiledialog_SOURCE_DIR}/src/nfd_win.cpp)
else ()
find_package(PkgConfig REQUIRED)
pkg_check_modules(GTK3 REQUIRED gtk+-3.0)
include_directories(${GTK3_INCLUDE_DIRS})
link_directories(${GTK3_LIBRARY_DIRS})
add_definitions(${GTK3_CFLAGS_OTHER})
target_sources(nfd PRIVATE ${nativefiledialog_SOURCE_DIR}/src/nfd_gtk.c)
target_link_libraries(nfd PRIVATE ${GTK3_LIBRARIES})
endif ()
target_include_directories(nfd PUBLIC ${nativefiledialog_SOURCE_DIR}/src/include)
# ----------------- IMGUI -------------------
add_library(imgui STATIC
${imgui_SOURCE_DIR}/imgui.cpp
${imgui_SOURCE_DIR}/imgui_draw.cpp
${imgui_SOURCE_DIR}/imgui_widgets.cpp
${imgui_SOURCE_DIR}/imgui_tables.cpp
${imgui_SOURCE_DIR}/imgui_demo.cpp
${imgui_SOURCE_DIR}/backends/imgui_impl_glfw.cpp
${imgui_SOURCE_DIR}/backends/imgui_impl_opengl3.cpp
${imgui_SOURCE_DIR}/misc/cpp/imgui_stdlib.cpp
)
target_include_directories(imgui PUBLIC
${imgui_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/lib/include
${imgui_SOURCE_DIR}/backends
)
target_compile_definitions(imgui PUBLIC IMGUI_HAS_DOCK)
# ----------------- LUA -------------------
file(GLOB LUA_SOURCES ${lua_SOURCE_DIR}/src/*.c)
add_library(lua STATIC ${LUA_SOURCES})
target_include_directories(lua PUBLIC ${lua_SOURCE_DIR}/src)
# ----------------- Source & Includes -------------------
file(GLOB_RECURSE SOURCES "lib/src/*.cpp" "lib/src/*.c" "src/*.cpp" "src/*.inl")
# ----------------- Function to setup an executable -------------------
function(setup_executable TARGET_NAME GAME_BUILD_FLAG)
add_executable(${TARGET_NAME} ${SOURCES})
if (GAME_BUILD_FLAG)
target_compile_definitions(${TARGET_NAME} PRIVATE GAME_BUILD)
message(STATUS "Configuring ${TARGET_NAME} with GAME_BUILD")
else()
message(STATUS "Configuring ${TARGET_NAME} without GAME_BUILD")
endif()
target_include_directories(${TARGET_NAME} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/lib/include
${CMAKE_CURRENT_SOURCE_DIR}/lib/src/JoltPhysics
${CMAKE_CURRENT_SOURCE_DIR}/lib/include/JoltPhysics
${CMAKE_CURRENT_SOURCE_DIR}/src
${lua_SOURCE_DIR}/src
${rmlui_SOURCE_DIR}/Include
)
# Effekseer
target_include_directories(${TARGET_NAME} PRIVATE
${effekseer_SOURCE_DIR}/Dev/Cpp
${effekseer_SOURCE_DIR}/Dev/Cpp/Effekseer
${effekseer_SOURCE_DIR}/Dev/Cpp/EffekseerRendererGL
${effekseer_SOURCE_DIR}/Dev/Cpp/EffekseerRendererCommon
)
# OpenGL
find_package(OpenGL REQUIRED)
target_link_libraries(${TARGET_NAME} PRIVATE OpenGL::GL)
# OpenAL
if (WIN32)
set(OPENAL_LIBRARY "${OPENAL_ROOT}/libs/Win64/OpenAL32.lib")
set(OPENAL_INCLUDE_DIR "${OPENAL_ROOT}/include")
if (EXISTS "${OPENAL_LIBRARY}" AND EXISTS "${OPENAL_INCLUDE_DIR}/AL/al.h")
message(STATUS "Using manually specified OpenAL from ${OPENAL_ROOT}")
else ()
message(FATAL_ERROR "OpenAL not found! Please set OPENAL_ROOT to the path where OpenAL Soft is installed.")
endif ()
target_include_directories(${TARGET_NAME} PRIVATE ${OPENAL_INCLUDE_DIR})
target_link_libraries(${TARGET_NAME} PRIVATE "${OPENAL_LIBRARY}")
else ()
find_package(OpenAL REQUIRED)
target_link_libraries(${TARGET_NAME} PRIVATE ${OPENAL_LIBRARY})
endif ()
# Assimp
if (WIN32)
set(ASSIMP_LIB "${CMAKE_CURRENT_SOURCE_DIR}/lib/assimp.lib")
if (EXISTS "${ASSIMP_LIB}")
message(STATUS "Using bundled Assimp on Windows: ${ASSIMP_LIB}")
target_link_libraries(${TARGET_NAME} PRIVATE "${ASSIMP_LIB}")
else ()
find_package(ASSIMP REQUIRED)
target_link_libraries(${TARGET_NAME} PRIVATE assimp::assimp)
endif ()
else ()
if (USE_ASSIMP_FROM_SOURCE)
target_link_libraries(${TARGET_NAME} PRIVATE assimp)
else ()
find_package(ASSIMP 6.0.2 REQUIRED)
target_link_libraries(${TARGET_NAME} PRIVATE assimp::assimp)
endif ()
endif ()
# GLFW
if (WIN32)
set(GLFW_LIB "${CMAKE_CURRENT_SOURCE_DIR}/lib/glfw3.lib")
set(GLFW_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lib/include")
if (EXISTS "${GLFW_LIB}")
message(STATUS "Using manually specified GLFW at ${GLFW_LIB}")
target_link_libraries(${TARGET_NAME} PRIVATE "${GLFW_LIB}")
target_include_directories(${TARGET_NAME} PRIVATE "${GLFW_INCLUDE_DIR}")
else ()
message(FATAL_ERROR "GLFW library not found at ${GLFW_LIB}")
endif ()
else ()
find_package(glfw3 REQUIRED)
target_link_libraries(${TARGET_NAME} PRIVATE glfw)
endif ()
# SndFile
if (WIN32)
target_link_libraries(${TARGET_NAME} PRIVATE sndfile)
else ()
find_package(PkgConfig REQUIRED)
pkg_check_modules(SNDFILE REQUIRED sndfile)
target_include_directories(${TARGET_NAME} PRIVATE ${SNDFILE_INCLUDE_DIRS})
target_link_directories(${TARGET_NAME} PRIVATE ${SNDFILE_LIBRARY_DIRS})
target_link_libraries(${TARGET_NAME} PRIVATE ${SNDFILE_LIBRARIES})
endif ()
target_precompile_headers(${TARGET_NAME}
PRIVATE
"$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_CURRENT_SOURCE_DIR}/src/pch.h>"
)
# Link all libraries
target_link_libraries(${TARGET_NAME} PRIVATE
lua
sol2::sol2
imgui
cereal::cereal
spdlog::spdlog
Jolt
ozz_animation ozz_animation_offline ozz_geometry
Effekseer
EffekseerRendererGL
nlohmann_json::nlohmann_json
efsw
nfd
Tracy::TracyClient
rmlui_core
rmlui_debugger
rmlui_lua
)
# Debug Info
get_target_property(LINK_LIBS ${TARGET_NAME} LINK_LIBRARIES)
message(STATUS "${TARGET_NAME} links: ${LINK_LIBS}")
endfunction()
# ----------------- Create Both Executables -------------------
# Development build (without GAME_BUILD)
setup_executable(${PROJECT_NAME} OFF)
# Game build (with GAME_BUILD)
setup_executable(${PROJECT_NAME}_game ON)
# On Windows, explicitly link FreeType after RmlUi
if (WIN32)
target_link_libraries(rmlui_core PUBLIC freetype)
endif()
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)