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Copy pathDowsingNetProtocol.cs
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171 lines (129 loc) · 5.3 KB
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using HamstarHelpers.Helpers.DebugHelpers;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.IO;
using Terraria;
using Terraria.ModLoader;
namespace Dowsing {
public enum DowsingNetProtocolTypes : byte {
ModSettingsRequest,
ModSettings,
DowsingNpcRequest,
RequestedDowsingNpcWho
}
class DowsingNetProtocol {
public static void RoutePacket( DowsingMod mymod, BinaryReader reader ) {
DowsingNetProtocolTypes protocol = (DowsingNetProtocolTypes)reader.ReadByte();
switch( protocol ) {
case DowsingNetProtocolTypes.ModSettingsRequest:
DowsingNetProtocol.ReceiveSettingsRequestOnServer( mymod, reader );
break;
case DowsingNetProtocolTypes.ModSettings:
DowsingNetProtocol.ReceiveSettingsOnClient( mymod, reader );
break;
case DowsingNetProtocolTypes.DowsingNpcRequest:
DowsingNetProtocol.ReceiveDowsingNpcRequestOnServer( mymod, reader );
break;
case DowsingNetProtocolTypes.RequestedDowsingNpcWho:
DowsingNetProtocol.ReceiveRequestedDowsingNpcWhoOnClient( mymod, reader );
break;
default:
ErrorLogger.Log( "Invalid packet protocol: " + protocol );
break;
}
}
private static Queue<Action<int>> DowsingNpcRequestQueue = new Queue<Action<int>>();
////////////////////////////////
// Senders (Client)
////////////////////////////////
public static void RequestSettingsFromServer( DowsingMod mymod, Player player ) {
if( Main.netMode != 1 ) { return; } // Clients only
ModPacket packet = mymod.GetPacket();
packet.Write( (byte)DowsingNetProtocolTypes.ModSettingsRequest );
packet.Write( (int)player.whoAmI );
packet.Send();
}
public static void RequestDowsingNpcFromServer( DowsingMod mymod, Player player, int npc_type, Vector2 position, Action<int> callback ) {
if( Main.netMode != 1 ) { return; } // Clients only
DowsingNetProtocol.DowsingNpcRequestQueue.Enqueue( callback );
ModPacket packet = mymod.GetPacket();
packet.Write( (byte)DowsingNetProtocolTypes.DowsingNpcRequest );
packet.Write( (int)player.whoAmI );
packet.Write( (int)npc_type );
packet.Write( (float)position.X );
packet.Write( (float)position.Y );
packet.Send();
}
////////////////////////////////
// Senders (Server)
////////////////////////////////
public static void SendSettingsFromServer( DowsingMod mymod, Player player ) {
if( Main.netMode != 2 ) { return; } // Server only
ModPacket packet = mymod.GetPacket();
packet.Write( (byte)DowsingNetProtocolTypes.ModSettings );
packet.Write( (string)mymod.Config.SerializeMe() );
packet.Send( (int)player.whoAmI );
}
public static void SendRequestedDowsingNpcFromServer( DowsingMod mymod, Player player, int npc_who ) {
if( Main.netMode != 2 ) { return; } // Server only
ModPacket packet = mymod.GetPacket();
packet.Write( (byte)DowsingNetProtocolTypes.RequestedDowsingNpcWho );
packet.Write( (int)npc_who );
packet.Send( (int)player.whoAmI );
}
////////////////////////////////
// Recipients (Clients)
////////////////////////////////
private static void ReceiveSettingsOnClient( DowsingMod mymod, BinaryReader reader ) {
if( Main.netMode != 1 ) { return; } // Clients only
bool _;
mymod.Config.DeserializeMe( reader.ReadString(), out _ );
}
private static void ReceiveRequestedDowsingNpcWhoOnClient( DowsingMod mymod, BinaryReader reader ) {
if( Main.netMode != 1 ) { return; } // Clients only
int npc_who = reader.ReadInt32();
if( npc_who < 0 || npc_who >= Main.npc.Length ) {
LogHelpers.Log( "ReceiveRequestedDowsingNpcWhoOnClient - Invalid npc_who. " + npc_who );
return;
}
if( Main.npc[npc_who] == null || !Main.npc[npc_who].active ) {
LogHelpers.Log( "ReceiveRequestedDowsingNpcWhoOnClient - Invalid npc (who: " + npc_who + ")" );
return;
}
if( DowsingNetProtocol.DowsingNpcRequestQueue.Count > 0 ) {
DowsingNetProtocol.DowsingNpcRequestQueue.Dequeue()( npc_who );
}
}
////////////////////////////////
// Recipients (Server)
////////////////////////////////
private static void ReceiveSettingsRequestOnServer( DowsingMod mymod, BinaryReader reader ) {
if( Main.netMode != 2 ) { return; } // Server only
int who = reader.ReadInt32();
if( who < 0 || who >= Main.player.Length || Main.player[who] == null ) {
LogHelpers.Log( "ReceiveSettingsRequestOnServer - Invalid player whoAmI. " + who );
return;
}
DowsingNetProtocol.SendSettingsFromServer( mymod, Main.player[who] );
}
private static void ReceiveDowsingNpcRequestOnServer( DowsingMod mymod, BinaryReader reader ) {
if( Main.netMode != 2 ) { return; } // Server only
int player_who = reader.ReadInt32();
int npc_type = reader.ReadInt32();
float x = reader.ReadSingle();
float y = reader.ReadSingle();
if( player_who < 0 || player_who >= Main.player.Length || Main.player[player_who] == null ) {
LogHelpers.Log( "ReceiveRareNpcRequestOnServer - Invalid player whoAmI. " + player_who );
return;
}
if( npc_type < 0 || npc_type >= Main.npcTexture.Length ) {
LogHelpers.Log( "ReceiveRareNpcRequestOnServer - Invalid npc_type. " + npc_type );
return;
}
Player player = Main.player[player_who];
int npc_who = NPC.NewNPC( (int)x, (int)y, npc_type );
DowsingNetProtocol.SendRequestedDowsingNpcFromServer( mymod, player, npc_who );
}
}
}