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Copy pathDowsingPlayer.cs
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170 lines (132 loc) · 4.2 KB
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using Dowsing.Buffs;
using Dowsing.Data;
using Dowsing.Items;
using Terraria;
using Terraria.ModLoader;
using Terraria.ModLoader.IO;
namespace Dowsing {
class DowsingPlayer : ModPlayer {
public TileData TileData;
public WitchingTargetData WitchingData;
public DiviningTargetData DiviningData;
private bool IsRightClick = false;
private int DowseFxTimer = 0;
////////////////
public override void clientClone( ModPlayer clone ) {
base.clientClone( clone );
var myclone = (DowsingPlayer)clone;
myclone.TileData = this.TileData;
myclone.WitchingData = this.WitchingData;
myclone.DiviningData = this.DiviningData;
myclone.IsRightClick = this.IsRightClick;
myclone.DowseFxTimer = this.DowseFxTimer;
}
////////////////
public override void Initialize() {
this.IsRightClick = false;
this.DowseFxTimer = 0;
this.TileData = new TileData();
this.WitchingData = new WitchingTargetData();
this.DiviningData = new DiviningTargetData();
}
public override TagCompound Save() {
var tags = new TagCompound();
this.TileData.SaveTo( tags );
return tags;
}
public override void Load( TagCompound tags ) {
this.TileData.LoadFrom( tags );
if( (((DowsingMod)this.mod).DEBUGFLAGS & 2) != 0 ) {
this.TileData.ResetDowsings();
}
}
////////////////
public override void OnEnterWorld( Player player ) {
if( player.whoAmI == this.player.whoAmI ) { // Current player
var mymod = (DowsingMod)this.mod;
if( Main.netMode != 2 ) { // Not server
if( !mymod.Config.LoadFile() ) {
mymod.Config.SaveFile();
}
}
if( Main.netMode == 1 ) { // Client
DowsingNetProtocol.RequestSettingsFromServer( mymod, player );
}
}
if( (((DowsingMod)this.mod).DEBUGFLAGS & 2) != 0 ) {
int idx = this.player.FindBuffIndex( this.mod.BuffType<PsychokineticChargeDebuff>() );
if( idx != -1 ) {
this.player.DelBuff( idx );
}
}
}
////////////////
public override void PreUpdate() {
var mymod = (DowsingMod)this.mod;
if( !mymod.Config.Data.Enabled ) { return; }
if( this.player.whoAmI == Main.myPlayer ) {
if( !Main.playerInventory && Main.mouseRight && Main.mouseRightRelease ) {
if( !this.IsRightClick ) {
this.IsRightClick = true;
this.CheckDowseChoice();
}
} else {
this.IsRightClick = false;
}
this.UpdatePsychokineticState();
this.RunRodCooldownTimer();
this.RunDowseFxTimer();
this.RunRodPassiveBehavior();
this.RunRodTargetPassiveBehavior( this.WitchingData );
//this.RunRodTargetPassiveBehavior( this.DiviningData );
}
}
////////////////
private void CheckDowseChoice() {
Item curr_item = this.player.HeldItem;
if( curr_item.IsAir ) { return; }
var moditem = curr_item.modItem as RodItem;
if( moditem != null ) {
moditem.ChooseDowsingTypeAtMouse( this.player );
}
}
private void RunRodCooldownTimer() {
Item held_item = this.player.HeldItem;
if( held_item == null || held_item.IsAir ) { return; }
var item_info = held_item.GetGlobalItem<RodItemInfo>();
if( item_info.CastCooldownTimer > 0 ) {
item_info.CastCooldownTimer--;
}
}
private void UpdatePsychokineticState() {
var mymod = (DowsingMod)this.mod;
if( this.player.FindBuffIndex( mymod.BuffType<PsychokineticChargeDebuff>() ) >= 0 ) { return; }
Item held_item = this.player.HeldItem;
if( this.TileData.CountDowsings() > 0 ) {
PsychokineticChargeDebuff.ApplyForTilesIfAnew( mymod, this.player );
}
if( this.WitchingData.HasTarget() || this.DiviningData.HasTarget() ) {
PsychokineticChargeDebuff.ApplyForTargetIfAnew( mymod, this.player );
}
}
private void RunRodPassiveBehavior() {
var mymod = (DowsingMod)this.mod;
if( this.WitchingData.IsVirtualTargetDowsed ) {
WitchingTargetData.RunSpawnRateGauging( this.player );
}
}
private void RunRodTargetPassiveBehavior( TargetData data ) {
var mymod = (DowsingMod)this.mod;
data.RunTargetUpdate( mymod, player );
}
private void RunDowseFxTimer() {
if( this.DowseFxTimer == 0 ) {
this.DowseFxTimer = 15;
this.TileData.HighlightDowsedTiles();
this.WitchingData.HighlightDowsedTarget();
} else {
this.DowseFxTimer--;
}
}
}
}