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[Task 2C.3] Map Component pi3d Rendering (Backend for #652) #654

@helgeerbe

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@helgeerbe

While the frontend UI for the Map Component (Ticket #652) is complete, the backend needs to generate or fetch static map tiles and render them via pi3d on the physical display when location data is present. Map rendering involves external API calls (e.g., OpenStreetMap), tile caching, and complex pi3d texture mapping, which is significantly more complex than standard text overlays.

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