It is not clear from the documentation where the DDCmodernizer tool places the modded game EXE, and the temporary folder it is placed in is deleted when the game is closed.
I'd like to suggest an option whereby the pacthed EXE can be output/saved by the user to a specific location so that it is easy to find after the game is closed and can then be copied into the main game folder to "patch" the game.
It is not clear from the documentation where the DDCmodernizer tool places the modded game EXE, and the temporary folder it is placed in is deleted when the game is closed.
I'd like to suggest an option whereby the pacthed EXE can be output/saved by the user to a specific location so that it is easy to find after the game is closed and can then be copied into the main game folder to "patch" the game.