Im tying your patcher with DDG Final at the moment. The unpatched game, with all graphic options maxed out, renders exactly 500 meters draw distance. You can see this value if you enable the "showframe" option in the registry.
Now with your tool and tweaked draw distance, the game still renders exactly 500 meters and nothing more. What exactly is your tool extending? My game looks exacly the same, except for the fixed widescreen FoV
Im tying your patcher with DDG Final at the moment. The unpatched game, with all graphic options maxed out, renders exactly 500 meters draw distance. You can see this value if you enable the "showframe" option in the registry.
Now with your tool and tweaked draw distance, the game still renders exactly 500 meters and nothing more. What exactly is your tool extending? My game looks exacly the same, except for the fixed widescreen FoV