I saw the instruction decoding feature in Surfer, and as I am working with simulation and emulation of the Game Boy processor, I thought it would be cool to implement decoding for it.
However, after taking a quick look at the TOML spec and the crate API, it does not appear to support variable-length instructions, which Game Boy instructions are. They vary from 1 to 3 bytes (see the optable here, if you're curious). They are similar to the i8080 and the Z80 instruction sets.
Does this crate intend to eventually support variable-length instructions?
I saw the instruction decoding feature in Surfer, and as I am working with simulation and emulation of the Game Boy processor, I thought it would be cool to implement decoding for it.
However, after taking a quick look at the TOML spec and the crate API, it does not appear to support variable-length instructions, which Game Boy instructions are. They vary from 1 to 3 bytes (see the optable here, if you're curious). They are similar to the i8080 and the Z80 instruction sets.
Does this crate intend to eventually support variable-length instructions?