Improvements suggestion #142
Replies: 3 comments 11 replies
-
|
Hi! Thank you for your interest in the mod! Regarding your suggestions: yes, you are right, many trucks use 24V battery systems. At the moment, a 12V battery was chosen as a universal solution for all vehicles. I don’t think it is a critical issue, but we may add additional checks in the future — for example based on vehicle type or engine power — and support both 12V and 24V models. For now, this is not a priority. About the wheel loader: I would need more details here. The overload warning only reacts to engine and transmission overload, so in your case there should not really be any warnings. Please describe it in more detail: which loader, what load, and which mod version are you using? As for truck overload warnings, I admit there may be some issues there, because the model, and specifically the heavy trailer factor, was tuned for tractors and depends on engine power. This model may need to be made a bit more complex. I’ll add it to my notes. Regarding technical fluids, this is actually already in development: full simulation of all technical fluids, including their degradation and the ability to replace them manually. |
Beta Was this translation helpful? Give feedback.
-
|
To continue the 9RX topic: I found you on YouTube and quickly looked through your latest stream. Please note that when even a slight incline appears, the tractor cannot maintain the working speed with that implement, and the speed drops to 5 km/h. At that moment, the engine is trying to reach 10 km/h and is loaded at 100%, which leads to critical overloads. From the ADS side, everything is working as intended. If you think this is unrealistic, then that is an issue with the game itself, not the mod :) P.S. The horsepower requirements shown in the shop are often incorrect. This applies even to vanilla implements, not to mention modded ones. |
Beta Was this translation helpful? Give feedback.
-
|
I forget one thing, if all my machine batteries are dead how i can jump start them? For now i know that you can use another machine to jump start dead machine, but will be there a jump start kit that you can buy and keep in your workshop? Or there is already one and i just don't know where to look? |
Beta Was this translation helpful? Give feedback.


Uh oh!
There was an error while loading. Please reload this page.
-
Hei
the ADS system is awesome , but I've noticed that truck battery capacity is 14Volts but real live its 24 , Is the Stress level is on purpose so sensitive? I've notice that if i do some lifting work with wheel loader i get very often warning light that i over load the machine, but it's normal lifting and loading. Also filling the truck all the way, I get notice that it's to heavy. But the truck and material total weight is around 30tonns, and that's normal in real life. 3 axle truck can weigh from 24-32 tons it depends totally what country you drive. Normally the truck can handle weights up to 35 tons, the countries make limitations because of the road conditions in different countries. I own truck and in my country the max gross weight is 26 tons but the country where i brought it had max gross weight 30tons.
Is it possible to add oil barrels that you can buy engine oil and transmission,hydraulic oil and you can see how much oil certain machine needs and is the oil good or bad.
I'm loving the mod and continue to use and if is notice something i let you know!
Beta Was this translation helpful? Give feedback.
All reactions