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Binding to a UnityUI object caused RectTransform to bind too #90

@extrakun

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@extrakun

I have observed that binding a GameObject that has a RectTransform to it as a Transform will cause a binding to be made to RectTransform as well:

	this.AddContainer (mainContainer)
				.RegisterExtension<UnityBindingContainerExtension> ()
                                .Bind<Transform> ().ToGameObject ("SectorPanel").As ("SectorPanel")

will result in:

image

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