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# Copyright 2013, Michael H. Goldwasser
#
# Developed for use with the book:
#
# Data Structures and Algorithms in Python
# Michael T. Goodrich, Roberto Tamassia, and Michael H. Goldwasser
# John Wiley & Sons, 2013
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
from binary_tree import BinaryTree
class LinkedBinaryTree(BinaryTree):
"""Linked representation of a binary tree structure."""
#-------------------------- nested _Node class --------------------------
class _Node:
"""Lightweight, nonpublic class for storing a node."""
__slots__ = '_element', '_parent', '_left', '_right' # streamline memory usage
def __init__(self, element, parent=None, left=None, right=None):
self._element = element
self._parent = parent
self._left = left
self._right = right
#-------------------------- nested Position class --------------------------
class Position(BinaryTree.Position):
"""An abstraction representing the location of a single element."""
def __init__(self, container, node):
"""Constructor should not be invoked by user."""
self._container = container
self._node = node
def element(self):
"""Return the element stored at this Position."""
return self._node._element
def __eq__(self, other):
"""Return True if other is a Position representing the same location."""
return type(other) is type(self) and other._node is self._node
#------------------------------- utility methods -------------------------------
def _validate(self, p):
"""Return associated node, if position is valid."""
if not isinstance(p, self.Position):
raise TypeError('p must be proper Position type')
if p._container is not self:
raise ValueError('p does not belong to this container')
if p._node._parent is p._node: # convention for deprecated nodes
raise ValueError('p is no longer valid')
return p._node
def _make_position(self, node):
"""Return Position instance for given node (or None if no node)."""
return self.Position(self, node) if node is not None else None
#-------------------------- binary tree constructor --------------------------
def __init__(self):
"""Create an initially empty binary tree."""
self._root = None
self._size = 0
#-------------------------- public accessors --------------------------
def __len__(self):
"""Return the total number of elements in the tree."""
return self._size
def root(self):
"""Return the root Position of the tree (or None if tree is empty)."""
return self._make_position(self._root)
def parent(self, p):
"""Return the Position of p's parent (or None if p is root)."""
node = self._validate(p)
return self._make_position(node._parent)
def left(self, p):
"""Return the Position of p's left child (or None if no left child)."""
node = self._validate(p)
return self._make_position(node._left)
def right(self, p):
"""Return the Position of p's right child (or None if no right child)."""
node = self._validate(p)
return self._make_position(node._right)
def num_children(self, p):
"""Return the number of children of Position p."""
node = self._validate(p)
count = 0
if node._left is not None: # left child exists
count += 1
if node._right is not None: # right child exists
count += 1
return count
#-------------------------- nonpublic mutators --------------------------
def _add_root(self, e):
"""Place element e at the root of an empty tree and return new Position.
Raise ValueError if tree nonempty.
"""
if self._root is not None:
raise ValueError('Root exists')
self._size = 1
self._root = self._Node(e)
return self._make_position(self._root)
def _add_left(self, p, e):
"""Create a new left child for Position p, storing element e.
Return the Position of new node.
Raise ValueError if Position p is invalid or p already has a left child.
"""
node = self._validate(p)
if node._left is not None:
raise ValueError('Left child exists')
self._size += 1
node._left = self._Node(e, node) # node is its parent
return self._make_position(node._left)
def _add_right(self, p, e):
"""Create a new right child for Position p, storing element e.
Return the Position of new node.
Raise ValueError if Position p is invalid or p already has a right child.
"""
node = self._validate(p)
if node._right is not None:
raise ValueError('Right child exists')
self._size += 1
node._right = self._Node(e, node) # node is its parent
return self._make_position(node._right)
def _replace(self, p, e):
"""Replace the element at position p with e, and return old element."""
node = self._validate(p)
old = node._element
node._element = e
return old
def _delete(self, p):
"""Delete the node at Position p, and replace it with its child, if any.
Return the element that had been stored at Position p.
Raise ValueError if Position p is invalid or p has two children.
"""
node = self._validate(p)
if self.num_children(p) == 2:
raise ValueError('Position has two children')
child = node._left if node._left else node._right # might be None
if child is not None:
child._parent = node._parent # child's grandparent becomes parent
if node is self._root:
self._root = child # child becomes root
else:
parent = node._parent
if node is parent._left:
parent._left = child
else:
parent._right = child
self._size -= 1
node._parent = node # convention for deprecated node
return node._element
def _attach(self, p, t1, t2):
"""Attach trees t1 and t2, respectively, as the left and right subtrees of the external Position p.
As a side effect, set t1 and t2 to empty.
Raise TypeError if trees t1 and t2 do not match type of this tree.
Raise ValueError if Position p is invalid or not external.
"""
node = self._validate(p)
if not self.is_leaf(p):
raise ValueError('position must be leaf')
if not type(self) is type(t1) is type(t2): # all 3 trees must be same type
raise TypeError('Tree types must match')
self._size += len(t1) + len(t2)
if not t1.is_empty(): # attached t1 as left subtree of node
t1._root._parent = node
node._left = t1._root
t1._root = None # set t1 instance to empty
t1._size = 0
if not t2.is_empty(): # attached t2 as right subtree of node
t2._root._parent = node
node._right = t2._root
t2._root = None # set t2 instance to empty
t2._size = 0