Skip to content

Magikoopas and Koopatrols not spawning after Chapter 5 is Completed when Intermissions are Skipped #79

Description

@ForgetfulReviewer

As the Title states, Magikoopas and Koopatrols do not get updated into the Sewers when Chapter 5 is completed, I am ASSUMING this is because Intermissions are turned off in my copy, so it never activated the flag to spawn them from Bowser blowing up the Superbombomb.

This has given me an impossible seed in Full Logic.

Problem is: my Magikoopa Tattlesanity gives me Ragged Diary, and my Ghost gives me Elevator Key 2, alongside letting me beat chapter 6. (as you cannot progress Chapter 6 without giving him the Ragged Diary)

Btw I have done literally everything possible in this save, as I can't skip the Excess Express using Blue Pipe (due to the Sanctuary Lock being unable to be interacted with unless you beat the Train Section. And you can't go to the Roof of the Train until after you leave the Riverside Station).

And even if I did somehow skip the Ghost and beat Chapter 6 without progressing the story, I'd still need to give the Businessman the Briefcase to get the Card Key 4 to beat Chapter 7. But this would be skipped if I beat chapter 6 without progressing the story properly.

I am a bit peeved as I have gotten literally every single possible check in this save file and I have 3 things left to do in this save file to beat the game:
Beat Chapter 6 (Ragged Diary is the only thing stopping me)
Beat Chapter 7 (Beating Chapter 6 would let me do this)
Beat Chapter 8 (I already have all progression items)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions