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Copy pathGameFunctions.java
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220 lines (199 loc) · 5.98 KB
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import java.awt.Graphics;
import java.awt.Color;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.Random;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JLabel;
public class GameFunctions extends JFrame //implements KeyListener
{
int invadersMovement;
int count = 0;
public static void gameOver(GameSettings settings, Graphics g)
{
BufferedImage img;
try
{
img = ImageIO.read(new File("gameover.jpg"));
g.drawImage(img, 0, 0, settings.screenWidth, settings.screenHeight, null);
}
catch (IOException e)
{
e.printStackTrace();
}
}
public static void drawBackground(GameSettings settings, Graphics g)
{
BufferedImage bg;
try
{
bg = ImageIO.read(new File("background.jpg"));
g.drawImage(bg, 0, 0, settings.screenWidth, settings.screenHeight, null);
}
catch (IOException e)
{
e.printStackTrace();
}
}
public static void positionInvaders(int[] invadersX, int[] invadersY)
{
int currentVertical;
//BufferedImage invader;
// try
// {
currentVertical = 50;
invadersX[0] = 0;
invadersY[0] = 0;
for(int i = 0; i < 33; i++)
{
invadersX[i+1] = invadersX[i] + 40;
invadersY[i] = currentVertical;
if(i == 10 || i == 21)
{
currentVertical += 40;
invadersX[i+1] = invadersX[0];
}
//invader = ImageIO.read(new File("spaceInvaders.png"));
}
//}
// catch (IOException e)
// {
// // TODO Auto-generated catch block
// e.printStackTrace();
// }
}
public void moveInvaders(int[] invadersX, int[] invadersY)
{
//int invadersMovement;
// try
// {
// currentVerticalPosition = 50;
for(int i = 0; i < 33; i++)
{
if(invadersX[0] <=10)
{
invadersMovement = 25;
//invadersX[i] = invadersX[i] + invadersMovement;
invadersY[i] = invadersY[i] + 40;
}
else if(invadersX[0] >= 250)
{
invadersMovement = -25;
//invadersX[i] = invadersX[i] + invadersMovement;
invadersY[i] += 40;
}
invadersX[i] = invadersX[i] + invadersMovement;
}
//System.out.println("this moved");
// }
// catch (IOException e)
// {
// e.printStackTrace();
// }
}
public static void drawInvaders(int[] alive, int[] invadersX, int[] invadersY, Graphics g)
{
BufferedImage invader;
try
{
// currentVerticalPosition = 50;
//System.out.println("this is ran");
for(int i = 0; i < 33; i++)
{
invader = ImageIO.read(new File("spaceInvaders.png"));
if(alive[i] == 1)
g.drawImage(invader, invadersX[i], invadersY[i], 26, 26, null);
}
//System.out.println("this drew");
}
catch (IOException e)
{
e.printStackTrace();
}
}
public static void drawShip(int shipX, GameSettings settings, Graphics g)
{
BufferedImage ship;
if(shipX <= 20)
{
shipX = 0;
}
else if(shipX >=580)
{
shipX = 570;
}
try
{
ship = ImageIO.read(new File("user.png"));
g.drawImage(ship, shipX, 500, settings.shipWidth, settings.shipHeight, null);
}
catch (IOException e)
{
e.printStackTrace();
}
}
public static void drawBullet(int currentBullet, int[] shipBulletX, int[] shipBulletY, GameSettings settings, Graphics g)
{
for(int j = 0; j < currentBullet; j++)
{
g.setColor(Color.red);
g.fillRect(shipBulletX[j], shipBulletY[j], settings.bulletWidth, settings.bulletHeight);
shipBulletY[j] = shipBulletY[j] - 25;
}
}
public void drawInvaderBullet(int currentInvaderBullet, int[] invaderBulletX, int[] invaderBulletY, GameSettings settings, Graphics g)
{
for(int k = 0; k < currentInvaderBullet; k++)
{
g.setColor(Color.yellow);
g.fillRect(invaderBulletX[k], invaderBulletY[k], settings.bulletWidth, settings.bulletHeight);
invaderBulletY[k] = invaderBulletY[k] + 50;
}
}
public static boolean checkInvaderHitShip(int currentInvaderBullet, int[] invaderBulletX, int[] invaderBulletY, int shipX)
{
for(int w = 0; w < currentInvaderBullet; w++)
{
if(invaderBulletX[w] >= shipX && invaderBulletX[w] <= shipX+60 && invaderBulletY[w] >= 420 && invaderBulletY[w] <= 440)
{
invaderBulletY[w] = -20;
//System.out.println("true");
return true;
}
}
return false;
}
public static boolean checkShipHitInvader(int currentBullet, int[] alive, int[] shipBulletX, int[] shipBulletY, int[] invadersX, int[] invadersY)
{
for(int y = 0; y < 33; y++)
{
for(int z = 0; z < currentBullet; z++)
{
if(alive[y] == 1 && shipBulletX[z] >= invadersX[y] && shipBulletX[z] <= invadersX[y]+20 && shipBulletY[z] >= invadersY[y] && shipBulletY[z] <= invadersY[y]+20)
{
alive[y] = 0;
shipBulletY[z] = -20;
return true;
}
}
}
return false;
}
public static boolean checkInvaderReachBottom(int[] invadersY)
{
for(int b = 0; b < 33; b++)
{
if(invadersY[b] >= 600 || invadersY[b] >= 500) //bottom or touch ship
{
System.out.println("true");
return true;
}
}
return false;
}
}