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Labels

Labels

  • A problem that prevents users with disabilities from using Jackdaw
  • Make things move and change over time
  • Art, UX or graphic design
  • Load files from disk to use for things like images, models, and sounds
  • Sounds playback and modification
  • Related to the brush functionality
  • User-facing camera APIs and controllers.
  • Impacts the entire editor
  • Tools used to debug Jackdaw.
  • Logging, crash handling, error reporting and performance analysis
  • User-written extensions / addons
  • Visual editor and debug gizmos
  • Related to the glTF 3D scene/model format
  • graph functionality
  • Viewing the history, undoing and redoing an action, or setting explicit save points
  • Player input via keyboard, mouse, gamepad, and more
  • Managing Jackdaw's windows, docking, etc.
  • Related to material application
  • About the project itself
  • Navmeshes and pathfinding
  • Collisions, kinematics, forces and more
  • Runtime information about types
  • Drawing game state to the screen
  • Composing and serializing ECS objects
  • Related to the terrain editor
  • Rendering and layout for characters
  • Translations, rotations and scales
  • Graphical user interfaces, styles, layouts, and widgets
  • Utility functions and types
  • Stress tests and benchmarks used to measure how fast things are