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290 lines (278 loc) · 8.18 KB
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/*
* This file is part of the Eclipse2024 project. It is subject to the GPLv3
* license terms in the LICENSE file found in the top-level directory of this
* distribution and at
* https://github.com/jjackowski/eclipse2024/blob/master/LICENSE.
* No part of the Eclipse2024 project, including this file, may be copied,
* modified, propagated, or distributed except according to the terms
* contained in the LICENSE file.
*
* Copyright (C) 2024 Jeff Jackowski
*/
#include <duds/ui/menu/GenericMenuItem.hpp>
#include <duds/ui/menu/MenuAccess.hpp>
#include "MenuPage.hpp"
#include "RunUi.hpp"
#include <sstream>
MenuPage::MenuPage(
const duds::ui::graphics::BppStringCacheSptr &bsc,
DisplayStuff &ds,
Attention &a
) :
render(
bsc,
duds::ui::menu::renderers::BppMenuRenderer::ValueRightJustified |
duds::ui::menu::renderers::BppMenuRenderer::InvertSelected
),
rootM(duds::ui::menu::MenuPage::make("Menu", 3)),
posM(duds::ui::menu::MenuPage::make("Position", 3)),
timeM(duds::ui::menu::MenuPage::make("Time", 3, 3)),
shutdownM(duds::ui::menu::MenuPage::make("Shutdown", 3, 3)),
path(rootM), psg("/", ".."), dstuff(ds), attn(a),
// the minus one on the next line fixes the frame lagging menu somehow; that
// was not the intent, but it is nice
cw(bsc->font()->estimatedMaxCharacterSize().w - 1)
{
psg.currentHeader("[");
psg.currentFooter("]");
render.valueMargin(2);
render.addScrollBar(2);
render.toggledOnIcon(bsc->text(u8"\u00FB "));
{
duds::ui::menu::MenuAccess acc(shutdownM->menu());
duds::ui::menu::GenericMenuItemSptr item =
duds::ui::menu::GenericMenuItem::make(
"Are you sure?",
duds::ui::menu::MenuItem::Disabled
);
acc.append(std::move(item));
item = duds::ui::menu::GenericMenuItem::make(
"No"
);
//item->choseConnect([this]() { back(); });
item->choseConnect(std::bind(&MenuPage::back, this));
acc.append(std::move(item));
item = duds::ui::menu::GenericMenuItem::make(
"Yes"
);
//item->choseConnect([this]() { shutdown(); });
item->choseConnect(std::bind(&MenuPage::shutdown, this));
acc.append(std::move(item));
}
{
duds::ui::menu::MenuAccess acc(posM->menu());
duds::ui::menu::GenericMenuItemSptr itemNoOff =
duds::ui::menu::GenericMenuItem::make(
"No offset",
duds::ui::menu::MenuItem::Toggle |
duds::ui::menu::MenuItem::ToggledOn
);
acc.append(itemNoOff);
// could read these from a file
duds::ui::menu::GenericMenuItemSptr itemNebo =
duds::ui::menu::GenericMenuItem::make(
"Mt Nebo Park",
duds::ui::menu::MenuItem::Toggle
);
acc.append(itemNebo);
itemNoOff->choseConnect([this, itemNebo](auto &view, auto &access, auto &self) {
dstuff.setLocOffset(Location(0, 0));
self.setToggle();
itemNebo->clearToggle();
});
itemNebo->choseConnect([this, itemNoOff](auto &view, auto &access, auto &self) {
DisplayInfo di;
dstuff.getInfo(di);
dstuff.setLocOffset(Location(-93.2586701, 35.2170883) - di.curloc);
self.setToggle();
itemNoOff->clearToggle();
});
}
{
duds::ui::menu::MenuAccess acc(timeM->menu());
duds::ui::menu::GenericMenuItemSptr item =
duds::ui::menu::GenericMenuItem::make(
"No offset",
duds::ui::menu::MenuItem::Toggle |
duds::ui::menu::MenuItem::ToggledOn
);
item->choseConnect([this](auto &view, auto &access, auto &self) {
dstuff.setTimeOffset(0);
attn.timeOffset(0);
for (int i = access.size() - 1; i >= 0; --i) {
access.clearToggle(i);
}
self.setToggle();
});
acc.append(std::move(item));
item = duds::ui::menu::GenericMenuItem::make(
"Eclipse start",
duds::ui::menu::MenuItem::Toggle
);
item->choseConnect([this](auto &view, auto &access, auto &self) {
DisplayInfo di;
dstuff.getInfo(di);
dstuff.setTimeOffset(di.start - DisplayInfo::beforeTotality - di.now);
attn.timeOffset(di.start - DisplayInfo::beforeTotality - di.now);
for (int i = access.size() - 1; i >= 0; --i) {
access.clearToggle(i);
}
self.setToggle();
});
acc.append(std::move(item));
item = duds::ui::menu::GenericMenuItem::make(
"Totality -10 min",
duds::ui::menu::MenuItem::Toggle
);
item->choseConnect([this](auto &view, auto &access, auto &self) {
DisplayInfo di;
dstuff.getInfo(di);
dstuff.setTimeOffset(di.start - di.now - 600);
attn.timeOffset(di.start - di.now - 600);
for (int i = access.size() - 1; i >= 0; --i) {
access.clearToggle(i);
}
self.setToggle();
});
acc.append(std::move(item));
item = duds::ui::menu::GenericMenuItem::make(
"Totality +10 min",
duds::ui::menu::MenuItem::Toggle
);
item->choseConnect([this](auto &view, auto &access, auto &self) {
DisplayInfo di;
dstuff.getInfo(di);
dstuff.setTimeOffset(di.start - di.now + 600);
attn.timeOffset(di.start - di.now + 600);
for (int i = access.size() - 1; i >= 0; --i) {
access.clearToggle(i);
}
self.setToggle();
});
acc.append(std::move(item));
}
{
duds::ui::menu::MenuAccess acc(rootM->menu());
duds::ui::menu::GenericMenuItemSptr item =
duds::ui::menu::GenericMenuItem::make(
"Position offset"
);
item->choseConnect([this](auto &view, auto &access, auto &self) {
path.push(posM);
pageChange = true;
});
acc.append(std::move(item));
item = duds::ui::menu::GenericMenuItem::make(
"Time offset"
);
item->choseConnect([this](auto &view, auto &access, auto &self) {
path.push(timeM);
pageChange = true;
});
acc.append(std::move(item));
item =
duds::ui::menu::GenericMenuItem::make(
"Shutdown"
);
/*
item->choseConnect([this]() {
path.push(shutdownM);
shutdownM->view()->jump(1);
pageChange = true;
});
*/
item->choseConnect(std::bind(&MenuPage::shutdownSelect, this));
acc.append(std::move(item));
}
}
void MenuPage::shutdownSelect() {
path.push(shutdownM);
shutdownM->view()->jump(1);
pageChange = true;
}
Page::SelectionResponse MenuPage::select(
const DisplayInfo &di,
SelectionCause sc
) {
if (sc == SelectUser) {
return SelectPage;
}
return SkipPage;
}
void MenuPage::show(const DisplayInfo &di, Screen *scr) {
if (!img) {
img = duds::ui::graphics::BppImage::make(scr->menuSize());
}
path.clearPastCurrent();
psg.maxLength(scr->titleSize().w / cw + 4);
scr->showTitle(psg.generate(path));
}
void MenuPage::hide(const DisplayInfo &di, Screen *scr) {
scr->hideMenu();
}
void MenuPage::update(const DisplayInfo &di, Screen *scr) {
// something to deal with frame lagging menu change
static duds::ui::menu::MenuPage *prev;
//duds::ui::menu::MenuPageSptr curr =
// std::dynamic_pointer_cast<duds::ui::menu::MenuPage>(path.currentPage());
duds::ui::menu::MenuPage *curr =
(duds::ui::menu::MenuPage*)(path.currentPage().get());
assert(curr);
curr->view()->update();
duds::ui::menu::MenuOutputAccess moa(curr->firstMenuOutput());
if ((curr != prev) || pageChange || moa.changed()) {
prev = curr;
// the rendering is a frame behind menu changes, but the title is not
render.render(img, moa);
scr->showTitle(psg.generate(path));
}
scr->showMenu(img);
moved = pageChange = false;
}
void MenuPage::move(int offset) {
if (offset && !moved) {
moved = true;
//duds::ui::menu::MenuPageSptr curr =
// std::dynamic_pointer_cast<duds::ui::menu::MenuPage>(path.currentPage());
duds::ui::menu::MenuPage *curr =
(duds::ui::menu::MenuPage*)(path.currentPage().get());
assert(curr);
curr->view()->backward(offset);
}
}
void MenuPage::chose() {
//duds::ui::menu::MenuPageSptr curr =
// std::dynamic_pointer_cast<duds::ui::menu::MenuPage>(path.currentPage());
duds::ui::menu::MenuPage *curr =
(duds::ui::menu::MenuPage*)(path.currentPage().get());
assert(curr);
curr->view()->chose();
}
bool MenuPage::back() {
if (path.back()) {
// prevents going forward on the menus, but may make navigating the
// overall system easier and more sensible once on the menu page when
// the system is used without rotary (EVENT_DIAL) input
//path.clearPastCurrent();
pageChange = true;
return false;
} else {
//ru->reqPrevPage();
return true;
}
}
bool MenuPage::forward() {
// never true if path.clearPastCurrent() is called in back() above
if (path.forward()) {
pageChange = true;
return false;
} else {
//ru->reqNextPage();
return true;
}
}
extern std::atomic_bool quit;
void MenuPage::shutdown() {
quit = 1;
system("/sbin/shutdown -h now");
}