User running Win10 with a UHD600 is reporting poor performance, even with shaders disabled (see patch).
User can run other love games with shaders relatively well. Look into optimizing vs UHD 600.
diff --git a/src/main.lua b/src/main.lua
index c403197..d223bb4 100644
--- a/src/main.lua
+++ b/src/main.lua
@@ -183,7 +183,8 @@ function love.load()
end
function love.draw()
- effect(love_draw)
+ love_draw()
+ --effect(love_draw)
end
function love_draw()
@@ -451,6 +452,7 @@ end
function set_res()
love.window.setMode(width*scale,height*scale)
+ --[[
local ce
ce = moonshine.chain(moonshine.effects.scanlines)
ce = ce.chain(moonshine.effects.crt)
@@ -465,5 +467,6 @@ function set_res()
}
effect = ce
+ --]]
end
User running Win10 with a UHD600 is reporting poor performance, even with shaders disabled (see patch).
User can run other love games with shaders relatively well. Look into optimizing vs UHD 600.