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main.cpp
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169 lines (135 loc) · 4.64 KB
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#include <stdio.h>
#include <zed/Camera.hpp>
#include "GL/freeglut.h"
#include "cuda.h"
#include "cuda_runtime.h"
#include "cuda_gl_interop.h"
extern void stereo_init(int, int);
extern void stereo_run(unsigned char *, unsigned char *, unsigned char *);
extern int downsample_factor;
using namespace sl::zed;
unsigned char *d_display;
GLuint tex_display;
cudaGraphicsResource* pcu_display;
Camera* zed;
int w, h, screenshot;
#define ok(expr) if (expr != 0) { printf("ERROR on line %d\n", __LINE__); exit(-1); }
void save_ppm(const char *fname, unsigned char *d_data, int width, int height)
{
unsigned char *h_data = (unsigned char *)malloc(width * height * 4);
cudaMemcpy(h_data, d_data, width * height * 4, cudaMemcpyDeviceToHost);
FILE *f = fopen(fname, "w");
fprintf(f, "P3 %d %d 255\n", width, height);
for (int i = 0; i < width * height; i++) {
unsigned char b = h_data[i * 4 + 0];
unsigned char g = h_data[i * 4 + 1];
unsigned char r = h_data[i * 4 + 2];
fprintf(f, "%u %u %u\n", r, g, b);
}
fclose(f);
free(h_data);
}
unsigned char *load_ppm(const char *fname)
{
int width, height;
FILE *f = fopen(fname, "r");
int n = fscanf(f, "P3 %d %d 255\n", &width, &height);
printf("image size: %d x %d\n", width, height);
unsigned char *h_data = (unsigned char *)malloc(width * height * 4);
for (int i = 0; i < height * width; i++) {
int r, g, b;
n = fscanf(f, "%d %d %d\n", &r, &g, &b);
h_data[i * 4 + 0] = b;
h_data[i * 4 + 1] = g;
h_data[i * 4 + 2] = r;
h_data[i * 4 + 3] = 0;
}
unsigned char *d_data;
cudaMalloc((void **)&d_data, width * height * 4);
cudaMemcpy(d_data, h_data, width * height * 4, cudaMemcpyHostToDevice);
free(h_data);
fclose(f);
return d_data;
}
void keyboard(unsigned char key, int x, int y)
{
switch(key) {
case 's':
screenshot = true;
break;
case 'q':
glutDestroyWindow(1);
break;
}
}
void draw()
{
if (zed->grab(SENSING_MODE::RAW, false, false) == 0) {
Mat left = zed->retrieveImage_gpu(SIDE::LEFT);
Mat right = zed->retrieveImage_gpu(SIDE::RIGHT);
if (screenshot) {
printf("screenshot\n");
save_ppm("tmp/left.ppm", left.data, w, h);
save_ppm("tmp/right.ppm", right.data, w, h);
screenshot = 0;
}
stereo_run(left.data, right.data, d_display);
cudaArray_t ArrIm;
cudaGraphicsMapResources(1, &pcu_display, 0);
cudaGraphicsSubResourceGetMappedArray(&ArrIm, pcu_display, 0, 0);
cudaMemcpy2DToArray(ArrIm, 0, 0, d_display, 4 * (w / downsample_factor), 4 * (w / downsample_factor), 2 * (h / downsample_factor), cudaMemcpyDeviceToDevice);
cudaGraphicsUnmapResources(1, &pcu_display, 0);
glDrawBuffer(GL_BACK);
glBindTexture(GL_TEXTURE_2D, tex_display);
glBegin(GL_QUADS);
glTexCoord2f(0.0,1.0);
glVertex2f(-1.0,-1.0);
glTexCoord2f(1.0,1.0);
glVertex2f(1.0,-1.0);
glTexCoord2f(1.0,0.0);
glVertex2f(1.0,1.0);
glTexCoord2f(0.0,0.0);
glVertex2f(-1.0,1.0);
glEnd();
glutSwapBuffers();
}
glutPostRedisplay();
}
int main(int argc, char **argv)
{
if (argc == 1) {
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH);
glutInitWindowPosition(50, 25);
glutInitWindowSize(640, 720);
glutCreateWindow("mccnn");
zed = new Camera(sl::zed::HD720, 15.0);
ok(zed->init(MODE::NONE, 0, true, false));
w = zed->getImageSize().width;
h = zed->getImageSize().height;
glEnable(GL_TEXTURE_2D);
glGenTextures(1, &tex_display);
glBindTexture(GL_TEXTURE_2D, tex_display);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, 4, (w / downsample_factor), 2 * (h / downsample_factor), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glBindTexture(GL_TEXTURE_2D, 0);
ok(cudaGraphicsGLRegisterImage(&pcu_display, tex_display, GL_TEXTURE_2D, cudaGraphicsMapFlagsNone));
stereo_init(w, h);
cudaMalloc(&d_display, (w / downsample_factor) * (h / downsample_factor) * 4 * 2);
screenshot = 0;
glutKeyboardFunc(keyboard);
glutDisplayFunc(draw);
glutMainLoop();
} else {
w = 1280;
h = 720;
unsigned char *d_left = load_ppm("tmp/left.ppm");
unsigned char *d_right = load_ppm("tmp/right.ppm");
stereo_init(w, h);
cudaMalloc(&d_display, (w / downsample_factor) * (h / downsample_factor) * 4 * 2);
stereo_run(d_left, d_right, d_display);
save_ppm("tmp/out.ppm", d_display, (w / downsample_factor), (h / downsample_factor) * 2);
}
return 0;
}