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Copy pathUnityPlatformConverter.sln
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25 lines (25 loc) · 1.1 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31112.23
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityPlatformConverter", "UnityPlatformConverter.csproj", "{9450E870-FE62-4824-A072-4820E06D4B8C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9450E870-FE62-4824-A072-4820E06D4B8C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9450E870-FE62-4824-A072-4820E06D4B8C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9450E870-FE62-4824-A072-4820E06D4B8C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9450E870-FE62-4824-A072-4820E06D4B8C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {AA4F41FA-8D20-4677-9E27-ACE6B87759BB}
EndGlobalSection
EndGlobal