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Set up the first CMake skeleton #3

Description

@kio-png

The repository needs a small build skeleton before adding real Box3D wrappers.

For the first pass, I want just enough structure to build an example and a smoke test without pulling in too much project machinery.

Things to add

  • root CMakeLists.txt
  • header-only box3cpp target
  • include/box3cpp/ directory
  • one tiny example
  • one smoke test
  • basic GitHub Actions build

This should stay boring and minimal. The goal is to make the project buildable before adding World, Body, or Shape.

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