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All object intersections which make sense are implemented #3

@kirchner

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@kirchner

Right now we can only intersect axes and circles. We should at least have also these combinations

  • axis and curve
  • circle and curve
  • curve and curve

This is all part of the implementation of Pattern.computePoint2d. Also Pattern.whichSize should be updated accordingly.

There are some usefull resources in https://medium.com/@all2one/intersecting-two-splines-70a1d901c446 which might be helpful.

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