-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathTrack.cpp
More file actions
306 lines (251 loc) · 9.17 KB
/
Track.cpp
File metadata and controls
306 lines (251 loc) · 9.17 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
#include "pch.h"
#include "Track.h"
#include "XEngine.h"
#define PREROLL_DURATION_IN_MS (100)
#define LOW_WATER_MARK_IN_MS (500)
#define HIGH_WATER_MARK_IN_MS (1000)
using namespace SongMixer;
Track::Track(String^ name, IRandomAccessStream^ ras)
: _Name(name)
, _SourceVoice(nullptr)
, _SourceVoiceCallback(this)
, _bEOS(false)
, _SamplesBuffered(0)
, _SourceReaderCallback(this)
, _bPrerolling(false)
, _bIsPlaying(false)
, _bLPFEnabled(false)
, _bHPFEnabled(false)
{
ThrowIfFailed(ConfigureSourceReader(ras, _SourceReader.GetAddressOf()));
_cSamplesForPreroll = PREROLL_DURATION_IN_MS * _SamplingRate / 1000;
_cSamplesLowWaterMark = LOW_WATER_MARK_IN_MS * _SamplingRate / 1000;
_cSamplesHighWaterMark = HIGH_WATER_MARK_IN_MS * _SamplingRate / 1000;
ThrowIfFailed(AddSourceVoice());
}
IAsyncOperation<Track^>^ Track::OpenTrackAsync(StorageFile^ file, IRandomAccessStream^ ras)
{
return create_async(
[=]()
{
return Track::OpenTrack(file, ras);
});
}
Track^ Track::OpenTrack(Windows::Storage::StorageFile^ file, IRandomAccessStream^ ras)
{
return (file == nullptr) ? nullptr : ref new Track(file->DisplayName, ras);
}
HRESULT Track::ConfigureSourceReader(_In_ IRandomAccessStream^ ras, _Outptr_ IMFSourceReader** ppSourceReader)
{
HRESULT hr;
ComPtr<IMFSourceReader> spSourceReader;
ComPtr<IMFMediaType> spMasterVoiceMediaType;
ComPtr<IMFByteStream> spMFByteStream;
ComPtr<IMFAttributes> spAttributes;
std::shared_ptr<WAVEFORMATEXTENSIBLE> MasterVoiceFormat;
IF_FAILED_JUMP(MFStartup(MF_VERSION), Exit);
IF_FAILED_JUMP(MFCreateMFByteStreamOnStreamEx(reinterpret_cast<IUnknown*>(ras), spMFByteStream.GetAddressOf()), Exit);
IF_FAILED_JUMP(MFCreateAttributes(spAttributes.GetAddressOf(), 1), Exit);
IF_FAILED_JUMP(spAttributes->SetUnknown(MF_SOURCE_READER_ASYNC_CALLBACK, static_cast<IMFSourceReaderCallback*>(&_SourceReaderCallback)), Exit);
IF_FAILED_JUMP(MFCreateSourceReaderFromByteStream(spMFByteStream.Get(), spAttributes.Get(), spSourceReader.GetAddressOf()), Exit); // MFCreateSourceReaderFromURL only works for msappx:// and http:// URLs from Store apps
// Deselect all other streams and select the first audio stream
IF_FAILED_JUMP(spSourceReader->SetStreamSelection(MF_SOURCE_READER_ALL_STREAMS, FALSE), Exit);
IF_FAILED_JUMP(spSourceReader->SetStreamSelection(MF_SOURCE_READER_FIRST_AUDIO_STREAM, TRUE), Exit);
// Ask the source reader to convert to the MasteringVoice Format
// Get the Mastering voice's format
XEngine* engine = XEngine::TheXEngine();
MasterVoiceFormat = engine->MasterVoiceFormat();
IF_FAILED_JUMP(MFCreateMediaType(spMasterVoiceMediaType.GetAddressOf()), Exit);
IF_FAILED_JUMP(MFInitMediaTypeFromWaveFormatEx(spMasterVoiceMediaType.Get(), reinterpret_cast<WAVEFORMATEX*>(MasterVoiceFormat.get()), sizeof(WAVEFORMATEXTENSIBLE)), Exit);
IF_FAILED_JUMP(spSourceReader->SetCurrentMediaType(MF_SOURCE_READER_FIRST_AUDIO_STREAM, nullptr, spMasterVoiceMediaType.Get()), Exit);
_nBlockAlign = MasterVoiceFormat->Format.nBlockAlign;
_SamplingRate = MasterVoiceFormat->Format.nSamplesPerSec;
_NumChannels = MasterVoiceFormat->Format.nChannels;
*ppSourceReader = spSourceReader.Detach();
Exit:
return hr;
}
HRESULT Track::AddSourceVoice()
{
HRESULT hr;
XEngine* engine = XEngine::TheXEngine();
IF_FAILED_JUMP(engine->AddSourceVoice(static_cast<IXAudio2VoiceCallback*>(&_SourceVoiceCallback), &_SourceVoice), Exit);
IF_FAILED_JUMP(AddEffectChain(), Exit);
IF_FAILED_JUMP(PrerollAndStart(), Exit);
Exit:
return hr;
}
void Track::OnBufferEnd(PVOID pBufferContext)
{
Concurrency::critical_section::scoped_lock lock(_SamplesBufferedLock);
XAudioBuffer* xab = (XAudioBuffer*)pBufferContext;
_SamplesBuffered -= xab->_cSamples;
if (xab->_spBuffer)
{
xab->_spBuffer->Unlock();
}
delete xab;
if (!_bEOS && _SamplesBuffered < _cSamplesLowWaterMark)
{
ThrowIfFailed(_SourceReader->ReadSample(MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, nullptr, nullptr, nullptr, nullptr));
}
}
HRESULT Track::PrerollAndStart()
{
HRESULT hr;
bool bPrerolled = false;
unsigned int SamplesRequiredToCompletePreroll = PREROLL_DURATION_IN_MS * _SamplingRate / 1000;
unsigned int cSamplesPrerolled = 0;
// Issue a sample request to initiate preroll
_bPrerolling = true;
IF_FAILED_JUMP(_SourceReader->ReadSample(MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, nullptr, nullptr, nullptr, nullptr), Exit);
Exit:
return hr;
}
HRESULT Track::OnReadSample(_In_ HRESULT hrStatus, _In_ DWORD StreamIndex, _In_ DWORD dwStreamFlags, _In_ LONGLONG llTimestamp, _In_ IMFSample *pSample)
{
unsigned int cSamplesInBuffer;
ThrowIfFailed(hrStatus);
if (dwStreamFlags & MF_SOURCE_READERF_CURRENTMEDIATYPECHANGED)
{
ThrowIfFailed(MF_E_INVALIDMEDIATYPE);
}
_bEOS = dwStreamFlags & MF_SOURCE_READERF_ENDOFSTREAM ? true : false;
if (pSample)
{
ComPtr<IMFMediaBuffer> spBuffer;
DWORD cbBuffer;
ThrowIfFailed(pSample->ConvertToContiguousBuffer(spBuffer.GetAddressOf()));
ThrowIfFailed(spBuffer->GetCurrentLength(&cbBuffer));
cSamplesInBuffer = cbBuffer / _nBlockAlign;
ThrowIfFailed(SubmitBuffer(spBuffer.Get(), cSamplesInBuffer, _bEOS));
}
else
{
if (_bEOS)
{
ThrowIfFailed(SubmitBuffer(nullptr, 0, _bEOS));
}
}
{
Concurrency::critical_section::scoped_lock lock(_SamplesBufferedLock);
// Handle prerolling check first
if (_bPrerolling)
{
if (_bEOS || _SamplesBuffered >= _cSamplesForPreroll)
{
_bPrerolling = false;
ThrowIfFailed(_SourceVoice->Start(0));
SetPlayState(true);
}
}
// Next, check against high water mark
if (!_bEOS && _SamplesBuffered < _cSamplesHighWaterMark)
{
ThrowIfFailed(_SourceReader->ReadSample(MF_SOURCE_READER_FIRST_AUDIO_STREAM, 0, nullptr, nullptr, nullptr, nullptr));
}
}
return S_OK;
}
HRESULT Track::SubmitBuffer(IMFMediaBuffer *pBuffer, unsigned int cSamples, bool bEOS)
{
HRESULT hr;
XAUDIO2_BUFFER xb = { 0 };
std::unique_ptr<XAudioBuffer> xab = std::make_unique<XAudioBuffer>(pBuffer, cSamples);
xb.Flags = bEOS ? XAUDIO2_END_OF_STREAM : 0;
xb.pContext = xab.get();
xb.AudioBytes = cSamples * _nBlockAlign;
if (pBuffer)
{
IF_FAILED_JUMP(pBuffer->Lock((BYTE**)&xb.pAudioData, nullptr, nullptr), Exit);
IF_FAILED_JUMP(_SourceVoice->SubmitSourceBuffer(&xb), Exit);
xab.release();
}
else
{
IF_FAILED_JUMP(_SourceVoice->Discontinuity(), Exit);
}
{
Concurrency::critical_section::scoped_lock lock(_SamplesBufferedLock);
_SamplesBuffered += cSamples;
}
Exit:
return hr;
}
void Track::SetPlayState(bool isPlaying)
{
_bIsPlaying = isPlaying;
OnPlayStateChanged();
}
void Track::OnStreamEnd()
{
PROPVARIANT var = { 0 };
SetPlayState(false);
var.vt = VT_I8;
ThrowIfFailed(_SourceReader->SetCurrentPosition(GUID_NULL, var));
}
void Track::Start()
{
if (!_bIsPlaying)
{
if (!_bEOS)
{
ThrowIfFailed(_SourceVoice->Start(0));
SetPlayState(true);
}
else
{
ThrowIfFailed(PrerollAndStart());
}
}
}
void Track::Stop()
{
if (_bIsPlaying)
{
ThrowIfFailed(_SourceVoice->Stop(0));
SetPlayState(false);
}
}
HRESULT Track::AddEffectChain()
{
// Add a reverb effect
HRESULT hr;
ComPtr<IUnknown> spReverb;
XAUDIO2_EFFECT_DESCRIPTOR descriptors[1] = { 0 };
XAUDIO2_EFFECT_CHAIN chain = { 0 };
IF_FAILED_JUMP(XAudio2CreateReverb(spReverb.GetAddressOf(), 0), Exit);
descriptors[0].InitialState = false;
descriptors[0].OutputChannels = _NumChannels;
descriptors[0].pEffect = spReverb.Get();
chain.EffectCount = ARRAYSIZE(descriptors);
chain.pEffectDescriptors = descriptors;
IF_FAILED_JUMP(_SourceVoice->SetEffectChain(&chain), Exit);
XAUDIO2FX_REVERB_PARAMETERS reverbParameters;
reverbParameters.ReflectionsDelay = XAUDIO2FX_REVERB_DEFAULT_REFLECTIONS_DELAY;
reverbParameters.ReverbDelay = XAUDIO2FX_REVERB_DEFAULT_REVERB_DELAY;
reverbParameters.RearDelay = XAUDIO2FX_REVERB_DEFAULT_REAR_DELAY;
reverbParameters.PositionLeft = XAUDIO2FX_REVERB_DEFAULT_POSITION;
reverbParameters.PositionRight = XAUDIO2FX_REVERB_DEFAULT_POSITION;
reverbParameters.PositionMatrixLeft = XAUDIO2FX_REVERB_DEFAULT_POSITION_MATRIX;
reverbParameters.PositionMatrixRight = XAUDIO2FX_REVERB_DEFAULT_POSITION_MATRIX;
reverbParameters.EarlyDiffusion = XAUDIO2FX_REVERB_DEFAULT_EARLY_DIFFUSION;
reverbParameters.LateDiffusion = XAUDIO2FX_REVERB_DEFAULT_LATE_DIFFUSION;
reverbParameters.LowEQGain = XAUDIO2FX_REVERB_DEFAULT_LOW_EQ_GAIN;
reverbParameters.LowEQCutoff = XAUDIO2FX_REVERB_DEFAULT_LOW_EQ_CUTOFF;
reverbParameters.HighEQGain = XAUDIO2FX_REVERB_DEFAULT_HIGH_EQ_GAIN;
reverbParameters.HighEQCutoff = XAUDIO2FX_REVERB_DEFAULT_HIGH_EQ_CUTOFF;
reverbParameters.RoomFilterFreq = XAUDIO2FX_REVERB_DEFAULT_ROOM_FILTER_FREQ;
reverbParameters.RoomFilterMain = XAUDIO2FX_REVERB_DEFAULT_ROOM_FILTER_MAIN;
reverbParameters.RoomFilterHF = XAUDIO2FX_REVERB_DEFAULT_ROOM_FILTER_HF;
reverbParameters.ReflectionsGain = XAUDIO2FX_REVERB_DEFAULT_REFLECTIONS_GAIN;
reverbParameters.ReverbGain = XAUDIO2FX_REVERB_DEFAULT_REVERB_GAIN;
reverbParameters.DecayTime = XAUDIO2FX_REVERB_DEFAULT_DECAY_TIME;
reverbParameters.Density = XAUDIO2FX_REVERB_DEFAULT_DENSITY;
reverbParameters.RoomSize = XAUDIO2FX_REVERB_DEFAULT_ROOM_SIZE;
reverbParameters.WetDryMix = XAUDIO2FX_REVERB_DEFAULT_WET_DRY_MIX;
IF_FAILED_JUMP(_SourceVoice->SetEffectParameters(0, &reverbParameters, sizeof(reverbParameters)), Exit);
IF_FAILED_JUMP(_SourceVoice->DisableEffect(0), Exit);
Exit:
return hr;
}