Skip to content

kuroppoi/opendw

Repository files navigation

OpenDW

An open source reimplementation of Deepworld

Note

Deepworld was originally developed for MacOS and iOS using an older version of Cocos2d.
Due to engine and platform differences, this project doesn't aim to be a 100% accurate recreation.

Important

Deepworld is an online game and requires a server in order to be playable.

Building

Prerequisites

  • Visual Studio 2022
  • Axmol Engine v2.8.1

Important

Game assets are not included, so if you want to build from source you will have to provide them yourself.
That said, there are a few things to be aware of if you do so:

  • All audio files have to be converted to .ogg
  • Specifically, title-fs8.png has to be renamed to title.png
  • Local skeleton files from an original client will not work, so please use the ones in the game config.

Instructions

Windows
git clone https://github.com/kuroppoi/opendw.git
cd opendw
axmol build -p win32
Other platforms

Good luck! :)