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The server started, and there were no errors that would cause the container to crash. I haven't been able to connect to the server yet, but it might be a port forwarding issue (even though I opened them beforehand). Thanks for the quick help =)

CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
texturebase.cpp(3526):ResourceHandleToData( maps/de_dust2/lightmaps/direct_light_shadows.vtex ) failed! Falling back to error texture!
texturebase.cpp(3526):ResourceHandleToData( maps/de_dust2/lightmaps/irradiance.vtex ) failed! Falling back to error texture!
texturebase.cpp(3526):ResourceHandleToData( maps/de_dust2/lightmaps/directional_irradiance.vtex ) faile…

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@levice1
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@kus
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kus Sep 18, 2025
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@levice1
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