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This repository was archived by the owner on Nov 26, 2020. It is now read-only.
I am using Gazebo simulator for some robot software development and right now I'm stucked on a problem where ODE just seems to be too imprecise to even be used for my case. When I simulate a wheeled robot it slips on the ground no matter how I set the friction, I cannot get it to be realistic. I saw your comparison of common physics engines where the RaiSim rated quite high. I do have certain doubts about the setting of the other physics engines in the tests but knowing that the ODE really does not perform very well for my usecase, I'm wondering if maybe your engine would solve my problems.
I am only a user when it comes to simulation software so I do not understand how it works (and I do not understand the physics you describe in your paper). But say I want to plug the RaiSim physics into Gazebo instead of ODE. Can you describe how would I go about it or point me to any materials that do describe this? When I look into the repos I see no hint on how to do it.
Hello,
I am using Gazebo simulator for some robot software development and right now I'm stucked on a problem where ODE just seems to be too imprecise to even be used for my case. When I simulate a wheeled robot it slips on the ground no matter how I set the friction, I cannot get it to be realistic. I saw your comparison of common physics engines where the RaiSim rated quite high. I do have certain doubts about the setting of the other physics engines in the tests but knowing that the ODE really does not perform very well for my usecase, I'm wondering if maybe your engine would solve my problems.
I am only a user when it comes to simulation software so I do not understand how it works (and I do not understand the physics you describe in your paper). But say I want to plug the RaiSim physics into Gazebo instead of ODE. Can you describe how would I go about it or point me to any materials that do describe this? When I look into the repos I see no hint on how to do it.