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Core overwrites savefile if SaveRAM Compression is enabled on RetroArch #41

@Ryunam

Description

@Ryunam

As discussed yesterday in the libretro Discord server, it appears that this core in its current form is incompatible with the "SaveRAM Compression" functionality as implemented in RetroArch. This leads to an overwrite of the savefile upon launching any content, since the core does not recognize the .srm file in its compressed form.

Here's how to reproduce the issue:

  • Set "SaveRAM Compression" under Settings -> Saving in RetroArch to ON.
  • Load up any other SNES cores available (snes9x, Mesen-S, bsnes-mercury, etc.), then run any piece of content and save some progress, so that the change to the save is clearly identifiable (for instance in the file list after the title screen).
  • Now load this core or any of its variants available (for instance bsnes-hd beta), then run the same content previously used with the same .srm savefile. Any previously saved progress in the savefile will be gone.

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