Appears to be the same issue as issue 40 in the original Persistent Rotation repo: Vessel Breaking when i timewarp while sas on stability assist when rotation mode is deactivated #40
This bug occurs when exiting on-rails timewarp while SAS is set to Stability Assist, Body Relative Rotation is disabled, and a reference frame is set to anything other than 'None' (i.e. to 'Kerbin' or 'Dynamic'). The vessel's rotation immediately snaps to the inertial 'upward' vector (equivalent to the 'Normal' vector in an orbit with zero inclination), with the forces from this sudden rotation spinning the spacecraft wildly. On more complex vessels, this can also result in ship-destroying kraken attacks, sending debris flying out of the Kerbol system at faster than light velocities.
This also causes some radially attached parts to lose their placement rotations until timewarp is engaged again. I confirmed this with batteries, communotrons, and solar panels, but RTGs are unaffected some how.
Tested in a minimally modded install of KSP (plus DLC's), running the bare minimum mods needed for Persistent Rotation.
KSP log attached, in case it helps with debugging
KSP.log
Appears to be the same issue as issue 40 in the original Persistent Rotation repo: Vessel Breaking when i timewarp while sas on stability assist when rotation mode is deactivated #40
This bug occurs when exiting on-rails timewarp while SAS is set to Stability Assist, Body Relative Rotation is disabled, and a reference frame is set to anything other than 'None' (i.e. to 'Kerbin' or 'Dynamic'). The vessel's rotation immediately snaps to the inertial 'upward' vector (equivalent to the 'Normal' vector in an orbit with zero inclination), with the forces from this sudden rotation spinning the spacecraft wildly. On more complex vessels, this can also result in ship-destroying kraken attacks, sending debris flying out of the Kerbol system at faster than light velocities.
This also causes some radially attached parts to lose their placement rotations until timewarp is engaged again. I confirmed this with batteries, communotrons, and solar panels, but RTGs are unaffected some how.
Tested in a minimally modded install of KSP (plus DLC's), running the bare minimum mods needed for Persistent Rotation.
KSP log attached, in case it helps with debugging
KSP.log