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Copy pathEventLoopThreadPool.cc
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51 lines (42 loc) · 1.33 KB
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#include "EventLoopThreadPool.h"
#include <memory>
EventLoopThreadPool::EventLoopThreadPool(EventLoop* baseloop,const std::string &nameArg):
baseLoop_(baseloop),
name_(nameArg),
started_(false),
numThreads_(0),
next_(0)
{
}
EventLoopThreadPool::~EventLoopThreadPool(){
}
void EventLoopThreadPool::start(const ThreadInitCallback& cb ){
started_ = true;
for(int i = 0; i < numThreads_; i ++){
char buf[name_.size()+32];
snprintf(buf,sizeof buf,"%s %d",name_.c_str(),i);
EventLoopThread *t = new EventLoopThread(cb,buf);
threads_.push_back(std::unique_ptr<EventLoopThread>(t));
loops_.push_back(t->startLoop()); //底层创建线程,绑定一个新的EventLoop,并返回该loop的地址
}
if(numThreads_ == 0 && cb){ //只有baseloop运行着
cb(baseLoop_);
}
}
EventLoop* EventLoopThreadPool::getNetLoop(){
EventLoop* loop = baseLoop_;
if(!loops_.empty()){ //通过轮询获取下一个处理事件的loop
loop = loops_[next_];
next_++;
if(next_ > loops_.size()){
next_ = 0;
}
}
return loop;
}
std::vector<EventLoop*> EventLoopThreadPool::getAllLoops(){
if(loops_.empty()) {
return std::vector<EventLoop*>(1,baseLoop_);
}
else return loops_;
}