-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmain.cpp
More file actions
60 lines (53 loc) · 1.31 KB
/
main.cpp
File metadata and controls
60 lines (53 loc) · 1.31 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
#include <irrlicht.h>
#include <irrKlang.h>
//#include <SDL/SDL.h>
#include <iostream>
//essas coisas são só para não precisar ficar escrevendo estas palavras na frente de tudo...
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
#include "const.h"
#include "fader.cpp"
#include "central.cpp"
#include "objeto.cpp"
#include "itemLaser.cpp"
#include "itemMissil.cpp"
#include "itemMultiplo.cpp"
#include "laser.cpp"
#include "missil.cpp"
#include "multiplo.cpp"
#include "nave.cpp"
#include "medroso.cpp"
#include "corajoso.cpp"
#include "joystick.cpp"
#include "input.cpp"
#include "camera.cpp"
#include "jogador.cpp"
#include "fase.cpp"
#include "interface.cpp"
#include "principal.cpp"
#ifdef _IRR_WINDOWS_
#include <windows.h>
#pragma comment(lib, "Irrlicht.lib")
#pragma comment(lib, "irrKlang.lib")
#endif
//********************************************************************************
#ifdef _IRR_WINDOWS_
int WINAPI WinMain (HINSTANCE hInstance,
HINSTANCE hPrevInstance,
PSTR szCmdLine,
int iCmdShow)
#endif
#ifndef _IRR_WINDOWS_
int main()
#endif
{
srand(time(0));
Principal *princ = new Principal();
princ->ConstroiTudo();
princ->Roda();
delete princ;
}